OK yes the Drivatars needs looking into what with the slower cars blocking you so you can’t catch up with the lead cars and yes there still some what unable to take tight corners with out all ploughing into each other but on the whole what a game.
Been playing now since the 10th and really enjoying it, and has anyone else noticed the little touches like the sand blowing across the track at L/S or the haze as you enter the tunnel on the Alpes or all the affects in the world around the tracks?
Being able to run a career event in MP with friends is a great addition.
The night and rain OK aren’t dynamic but really there done so well and play out without any frame rate issues I’m glad T10 decided not to go down that road.
Love the menu lay out, seriously at the moment I really can’t find a bad thing to say about the game.
I’m not really a hardcore sim fan and I’m liking the route T10 are taking its not arcade and it’s not painfully frustrating to play, Forza 5 for me wasn’t that great interms of physics or gameplay but Forza 6 is a massive step in the right direction imho.
So what positives have you guy’s got to bring to the table?