/////smok3 r3lay\\\\\ team event

///////SMOK3 R3LAY\\\
THIS EVENT HAS BEEN CHANGED TO A SINGLE MAN EVENT, YOU NO LONGER REQUIRE A TEAM BUT YOU STILL RUN BEST 2/3
What is SMOK3 R3LAY?
Well it’s an event I’ve had storming in my head for a while now that involves drifting with Formula D like rules and a team base setup.
The racing format
Competition is split into two parts; Part 1 – Qualifying (held on before opening race) and Part 2 – Official Start (which will happen after each competing team qualify). Qualifying is judged on Formula D rules. The criteria for judging if you may not know are based on speed, angle, line and style.
All Information below this point was taken from the WTAC website
The criteria for judging are as follows:
SPEED-Speed is a non-subjective criterion. Speed is used by monitoring a driver’s speed at a specific part of the course
ANGLE-The maximum drift angle at which a driver can maintain and control his/her vehicle throughout the marked course.
LINE-The drift line is defined as the ideal path a vehicle must take on course and is marked by inner clipping points and outer clipping zones. The exact line of each track will be dictated by the judges at each track.
STYLE -Style is probably the most subjective part of the drivers’ runs. Style is just what it sounds like: The drivers’ overall ability to take the specific judging criteria and display it is the most personal and individual way. That is the essence of style. Aggressive flicks, closeness to walls, extreme angle and extreme proximity to the lead vehicle (in case of head-to-head competitions) are examples of how personal driving style can be showcased.
QUALIFYING
A. Qualifying Scoring
In qualifying, each judge will be assigned to a criterion: Line, Angle, or Style. Line is worth 25 points. Angle is worth 25 points. Style is worth 40 points, of which the Line and Angle judges can contribute 0 through 5 points each to the 40 point total. The Speed category is worth either 0 through 10 points and is measured at a specific point on the course for each event. The judges will determine the median speed for qualifying. Driver will receive 5 points for achieving the median speed set by the judges. For every mile per hour achieved by the driver above the minimum speed set by the judges, the driver will receive 1/4th of a point up to a maximum of 10 total points. No points above a total of 10 will given for speeds exceeding the speed scoring range. For every mile the driver misses the median speed by, 1/4th of a point will be deducted from the possible 5 point median score, down to a minimum score of 0 points. Negative scores will not be given. The Line, Angle and the Style judges may award points in one (1) point increments or whole numbers for their specific criterion.
Qualifying Points Allotment

  1. Line Judge = Maximum 25 Points + up to 5 Points for Style
  2. Angle Judge = Maximum 25 Points + up to 5 points for Style
  3. Style Judge = Maximum 30 Points
  4. Speed = Based on median set speed and scaling based on exact MPH to 1/4 of a MPH
    B. Items that constitute an automatic zero (0)
    •Spinning out
    •Loss of drift
    •Two tires off course
    •Resulting contact causes an abrupt change in the vehicles drift and/or causes a spin
    C. Clipping Zones and Course Markers
    Cones or other similar marking will designate all clipping points and zones. Anytime an inner clipping point is hit, the vehicle will be considered to be off course, and points will either be deducted or the driver will be scored a 0, depending on the severity of the hit. Hitting an outer clipping zone with anything other than the driver’s rear bumper will be counted as off course and will be scored a 0. (ie. Hitting the cone with the rear tire, door, etc.) Course markers that are laid out to designate the outer lines of the course are not to be hit by vehicles at any time in competition. Hitting the markers is considered going off course and a deduction or a 0 may be awarded. Judges will specify in the drivers meeting how they will treat each specific track.
    Slight contact with a wall or cone in the outer clipping zone will not result in a point deduction if the hit does not disturb or affect the flow of the drivers run. This means no major corrections were needed after the hit and the driver was still able to maintain proper line, speed, and angle. If the hit occurs at any other point on track other than the marked outer clipping zones points may be deducted. If a spin or major under steer results from contact with an outer clipping zone an automatic score of 0 will be given.
    TANDEM ROUNDS
    Tandem rounds are based on two (2) runs, in head-to-head format, with competitors paired up based on qualifying position. The higher qualifier will lead the first run and the second led by the lower qualifier.
    A. LEAD CAR
    The lead car is to drift the course using the speed, line, angle and style as defined by the judges for qualifying. Typically, the lead car should driver 90 percent of his/her qualifying run(s) and focus specifically on hitting all clipping point and zones with the maximum line, angle, speed and style as possible.
    B. CHASE CAR
    In general, the chase car needs to treat the lead car as a moving clipping point and showcase more angle and style while in chase. With regards to speed, a chase driver may get as close to the lead car as possible as long as the chase car’s front wheels DO NOT reach in front of the lead car’s front wheels. In essence, if done properly, a chase driver can be door-to-door with the lead car without being in violation of being on a lower line. For a chase car to show true dominance to the lead car, the driver must follow the line the lead driver chooses, maintain consistent and larger angle than the lead car and use speed to maintain consistent and close proximity to the lead car.
    C. PASSING
    Passing is allowed in Formula DRIFT. Passing is allowed anywhere on course as long as the lead car is clearly off the line the judges have specified. Any passing that occurs outside the scope of the aforementioned criteria will be deemed illegal and constitute an equivalence to a zero (0) run.
    COLLISIONS
    Whichever car causes the collisions will result in a zero to the driver of that car and the other will receive the win for that pass. We will then proceed to the following run
    Two or more of the following items constitute and automatic zero in tandem:
    One wheel off course
    Straightening
    Hitting a cone or course marker
    Abrupt stop
    Stalling
    TANDEM ELIMINATIONS
    Three Judges will observe both runs during a head-to-head battle. There will be no declaration of scores between the two runs. At the conclusion of the head to head battle each judge will individually declare a winner. Judges are allowed to converse but are not permitted to show their written winner to any other judge. Judges will select from three options:
    Driver “A” wins
    Driver “B” wins
    “One More Time”
    The majority will rule and a winner will be decided. In the event there is no clear majority, a “One More Time” will be granted, and the competitors will begin another 2-run head-to-head battle. Multiple “One-More-Times” may be necessary to determine a winner.
    REQUIREMENT
    To enter this event you are required to have a A-class car. Almost everything is permitted except when it comes to Tire compound and certain drive train conversion. The required tire compound is sport tires no race, street, or drag tires. You can do whatever engine swaps you want but when it comes to drive train conversion only RWD is permitted nothing more nothing less. You are required to have race parts for most of platform and handling, but the weight reduction is up to you. Max available Horsepower is 830 HP no more than that so choose wisely what car you’ll be using if you can’t follow then don’t join.
    RANKING SYSTEM & REWARD
    The ranking is like a elimination tree who ever gets the most wins throughout this season will get (1st Place $10 gift card, 2nd Place $5 gift card and 3rd Place 1-11\2 Week worth of Xbox Gold.
    TRACKLIST
    Long Beach East
    Silverstone National
    Catalunya International
    Yas Marina ALT
    Indianapolis GP
    Nurburgring
    Nurburgring GP
    More will be added
    DRIVERS CAR

TgMC InStinct- 12 BMW E46
SooJDMx- 42 RX7 FD
THE ALFHA MAL3- 0 BMW E46
Yakuza Anastu- 016 240SX
Cv Viiruz- 13 CORVETTE C1
FS Flips- 666 SKYLINE R33
BoBo xRicecakes - 35 MIATA CUP CAR
ModernPaperboy- 09 SUPRA RZ
Ramcom- 44 240SX
PC KOUKI BEAR- 16 FAIRLADY Z33
ADAM2995- 33 SKYLINE R33
TYLER IS COOL 13- 13 240SX
Jinsei HD- 14 SUPRA RZ

DAYS OF EVENT
WEDNESDAY
THE EVENT IS THIS WEDNESDAY JUNE 25, 2014 5PM EASTERN Qualifying will be done on twitch with a live stream spotters will be on track to look for tire drops and judges will be in the drivers stream watching and judging. Each driver will do 2 passes judge by SPEED, ANGLE, LINE & STYLE
EVENT#1: LONG BEACH EAST
EVENT#2: CATALUNYA NATIONAL
EVENT#3: INDIANAPOLIS GP
EVENT#4: YAS MARINA ALT
EVENT#5: SILVERSTONE NATIONAL
EVENT#6: NURBURGRING
EVENT#7: NURBURGRING GRAN PRIX

NUMBER AND NAME SHOULD BE INT THIS FORMATFORMAT
CONTACT
To enter the event write below this post or you can contact these gamertags: TgMC InStinct or sooJDMx.

Gamertag: SergeantPounder.

Team name and members not known at this time. I will get to work on putting this together ASAP. I know a few peeps who would be interested.

1 Like

ight man glad to hear just follow the rules and lets make this a fun event for everyone and also tell a friend to tell a friend. Trying to get at least 8-10 teams for first season…

hey instinct i didnt know you were doing this .0. (i have you as a friend already lmao) is there any way i can still get in if it hasnt already started?

We did the qualifiers and everyone kind of just quit after that.