Sorry for my English!
Hello!
I would like to propose a correction of one graphic shortcoming. We can see the Mugello mountain track and the sky on the track, which are not matched together naturally. This is because the border of the sky does not fit the tone to the mountains. This often hurts other games when the game has fog. I have a simple solution. As we can see in the screenshot below, I just ran a gradient from.
In life, the lower boundary of the sky is lighter than the horizon, or the horizon is darker than the sky in the place where they touch, as you prefer.
It’s not perfect, but it looks more natural.
This disadvantage is inherent on some other routes, for example, Sonoma.
Before:
After:
Real Life