Series 10 info | Extreme E

If he only tells us about two bug fixes in the live stream, I think it will be a disappointing update in terms of bug fixes.
But we get lots of new content/features and the expansion that are likely to contain more bugs than have been fixed.

I realy hope they will focus on bugfixing before expansion 2.
The bugfixing rate is like ~10% of the bugs got fixed in about 10 month, because in many month the list is just growing.
220+ bugs still left in the known issues list plus the not listed bugs.

With a little math we can guess it will take 100 month aka 8 years to fix them all…

But he told us in the livestream to submit more tickets that they know which bug fixes to prioritise.
Well ok, but I feel like I have no interest into the solvedgasm-games anymore.

I hope the HWExpansion will have at least no gamebreaking bugs…

I’m certain the teams probably all demanded their cars got equal exposure that’s why it’s 10 cars not 1.

Regarding the extreme e cars.

Wow, 10 “different” copy and paste models?
I’m not complaining about this per se, as this is what they have been doing all along, but if they are going to add them all to the game as different models, I wanted Hummer’s models to properly replicate the real cars.
This car has a unique cowl. It is wrong to use the same cowl as other machines.
This is the laziest addition of a race car in the history of Forza. I like Hummer and was interested in the Extreme E so I am very disappointed in this laziness on their part.

The only good thing they have done for the Extreme E car is to add it to the auto show, albeit only one car.

1 Like

Who wants more E vehicles and clothing? What a joke.

Hot Wheels and Lego DLC is weak and might be appealing if I was 10 years old. Why are the DLC’s marketed towards children? Children don’t drive.

3 Likes

I think if Lego had actually been Lego it would be a hell of a lot more popular and well-received. It’s only because the DLC itself was a rubbish implementation of the very idea.

Lego but you can’t manually build anything. :sweat_smile:

:man_shrugging:

Trust me, if you could build houses and courses, let alone cars you could race? :money_with_wings::money_with_wings::money_with_wings:

No, it would still be terrible.

1 Like

For you and probably me too, but I do think it would have.

Many think Hot Wheels can only be terrible, but I’m looking forward to it and a big reason is it actually looks like its Hot Wheels.

Even Lego fans would have understandably disliked that DLC!

Fantastic update, can’t wait to get stuck in. :+1:

I can not wait for the Extreme E’s! I love watching them when they race.

Thing is, Horizon 3’s Hot Wheels expansion did the map better. The new map, at least from preview impressions, looks like “We have Hot Wheels at home.” And when you have an entire game that’s dedicated to Hot Wheels now, you have to come a little more correct than that.

In Hot Wheels it’s only Hot Wheels and you race scaled down die-cast toy cars around a scaled up room like the old micro machines games. When I was a kid in my head I scaled the cars up and imagined actually driving on the cool playsets and real roads. Not my table or along a carpet. :sweat_smile:

I think they’ve done the Hot Wheels theme and map much better than in FH3. Not only is there more track there’s different track types like magnetic, ice, water plume and rumble.

There’s also more diversity in the map biomes with snow, jungle and desert and more area to drive off track.

It looks like they’ve taken Hot Wheels to the next level.

3 Likes

First impressions look good. I need to play it. I am concerned that the track may be slippery, and I don’t want it to be slippery.

1 Like

I share that concern because the FH3 Hot Wheels tracks were a bit slippery, especially with boost pads sending you hurtling towards corners at breakneck speeds.

Hopefully they’ve made some adjustments to the tire physics, although I confess I didn’t spend much time with the Hot Wheels tire compound in FH3.

Well I am a Porsche fan and the Singer and the GW are two of my absolute favorites, so I guess I should be happy. Still, feels like one of the other cars could/should have been the 928, which we only got for a handful of months before 5 came out.

Also not too thrilled about getting drip fed stuff that seems like it could have been in the base game.

Edit: also can we not do seperate cars for all the extreme e? We have limited enough garage space as it is.

What they should do is put the magnetism on all of the track pieces, but set to a low power, just to give you a bit more grip.

1 Like

:star_struck: It’s so shiny.


featured-forza-5-hot-wheels-781x439

3 Likes

Looks dope

At the very least they should have added all of the Extreme E cars to Autoshow.

Making all 9 machines exclusive models except for #99, in other words, the exact same car will have use of the garage space for 9 cars, which cannot be delete/sale casually.

If all of these cars had been added to Autoshow, we could have bought or delete/sale them away as and when we needed them.
Making these cars exclusive is the worst possible choice in terms of garage space.
Even the Formula Drift RTR Mustang and Hoonicorn V2 didn’t have as many variations.

3 Likes

I am looking forward to playing this series and i am also extremely excited about the Hot Wheels expansion. The seasonals now being able to be set to different skill levels is a welcome thing for me as “Highly Skilled” is way too easy. The E Extreme Championship is pretty cool i think , i commend PGG for adding this exciting aspect to the game. For me it’s not so much the cars (although i do love the look of them) but the newly added challenge that is being presented. Total praise is not in order yet until i have a crack at the new content, but going by the previews, this looks like a job well done by PGG and hopefully it justifies why it took so long for an Expansion to drop.

4 Likes