Remove traffic from Street races

I understand it adds a certain twist to the races to make them different, but with how glitchy they are and how many there can be, it would be better to just remove them

I agree with that. They are unnecessary. Bad enough you have people who have to rely on ramming you off the road to compensate for lack of skills, but then you have to worry about dodging traffic…it’s even worse after you have been plowed into a ditch then have to mount a comeback, which isn’t extraordinarily difficult for me but idk how many people I see just quit a race. If they quit the race eventually they will quit the game.

Then street races are just regular sprints and the game looses a gametype

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Actually could be better to remove players collision at all from all races, because they often ram you away from checkpoints

One of the best solutions would be to reduce traffic spawnrates at critical locations where traffic spawns are very high. Believe it or not, traffic spawns on some street racing tracks are very predictable. On Guanajuato Sur, a set of traffic cars always spawn towards the left side of the tunnel at race start, and another at the apex of one of the corners afterward. Simply reducing the spawnrates at the start of this race, or moving them to be more frequent later on in the race, where the road is much more wide and straight, would improve the gameplay for a lot of people. There are countless other tracks where this is also an issue, but it is preventable.

This image is an example. I’m turning into a corner on Jungle Descent and the truck looks avoidable,

Then all of a sudden in the next frame the truck is sideways and completely unavoidable.
image