Well my experience in racing game forums is generally miserable, as people are overly critical of the games (even I do that).
Now we’re seeing videos from the likes of Empty Box implying there’s some sort of “decadence” of racing games, when in fact Forza Horizon is more successful than NFS ever was, The Crew is a decent alternative to FH-deprived people, Gran Turismo reinvented itself as a competitive light sim while still retaining its interactive automotive magazine style, TDU is coming back, F1 games aren’t locked to a single platform like in the 2000s and don’t suck, sim racing is at its peak with tons of options to choose from (even decade old stuff like GTR2), and we even have decent bike games with licensed bikes (RIDE and RIMS).
I know racing games are more online focused, with slimmer career modes. This doesn’t mean they suck. In fact, from a technical standpoint, racing games have never been better. Most racing games cut on the drivel they used to have (24 hour races and impossible challenges) because only the most obsessive players would complete these challenges. Yet you have a vocal minority of players asking for the return of gigantic and insanely repetitive career modes. I think there’s a generational conflict between the hardcore gamer type of people who grew up during the PS2/Xbox era and are critical of the changes in gameplay, and the silent majority who plays and appreciates all the improvements made for the sake of convenience.
There are a few reasons why I don’t play Forza Horizon anymore but, as a racing sandbox, it’s fine. The problem is more with 5 not feeling like a major step up from 4 (in fact 5 is a step back on multiple accounts). Despite this, you have creators covering Forza Horizon with huge view numbers. What kind of decadence is this?