Code would have been great but actually went ahead and purchased the app after mulling it over. Unfortunately this forum, besides being slow, also doesn’t notify of email replies so I hadn’t checked this. The app does make it more interesting especially since I find tuning tedious time spent away from the track, although I slowly do like to learn what everything does. The tutorials help too. I have not done comparisons yet.
Thanks for a great app.
Why do you like 65/30 differential setting so much? Also there seems to be extreme softening of default spring and anti-roll bar settings why is that? Are these settings just as applicable for FH3?
So this is incorrect right? Above don’t you say to input the initial (with mods) acceleration/top speed to “kickstart” the values?
I’ve used both and either is better than default. I prefer QuickTune as it needs less tweaking for my driving style if any at all. The less assist the faster you will go with the tunes as well. Happy racing!
Given that I don’t have anywhere near as much time to play Forza as I used to, I have to say Quick Tune does an excellent job on most cars. I still have to tweek them a bit but that’s probably my issue rather than trusting the values it puts out.
Haven’t tried Forza Tune so I can’t give an opinion but the fact that we have so many options to help with tuning nowadays is a testament to this community and I think this should be celebrated as I don’t think alot of people fully appreciate how much work goes into these things.
So thank you to the developers of these apps and calculators, it is hugely appreciated!
Thanks to the community for helping with quick to super in depth tuning methods and tutorials. The diversity is great for those who have plenty of time and those who don’t and want to just be competitive in multiplayer without downloading tunes. I like to do that to, but the calculators help teach me what each adjustment does on the track.
@theSNaiL46 You’re welcome! I’m happy to extend the offer for free download codes to you or anyone on this thread (up to 30). Contact me via the ForzaTune site or just let me know here. I’d hate people to miss out if they are on the fence.
There are many good options now but ForzaTune 7 spares no expense – 9 years of work went into it. You get tunes tailored to car, track, dry, drift, or rain. And it has a gearing calculator built in, easy customizations, metric units, saving and searching tunes, detailed tutorials, etc.
I usually just plug the numbers in and go, but it’s nice to know you have everything you need at your disposal.
Fifty Inch is a great guy too and will likely be the successor as “tuning app guy” when I retire someday.
Would love to try it out, i kinda wing it these days. Takes a lot of time, but it is nice when it works out. I already bought Forzatune 6 a while ago to use for Horizon 3, but i ended up not using it that much since i didnt really got to enjoy FH3 that much because of extreme instability of the app itself.
I’ve wanted to check out Forzatune since it started, but I’ve been hesitant. I used to use a spreadsheet from back in the FM4 days. But that’s gotten kind of useless.
If I could check it out that’d be cool… iOS is what I’d need it in… I’d appreciate the chance! Thank you even if it’s a no go!
My challenge to the app developers is to try and incorporate the idea of resonant frequency into the app instead of relying on an overall stiffness setting. There will of course be differences between the real world and Forza, but clearly cars in a division like Forza GT tends to work best if set up very firm and highly damped whereas cars in lesser divisions probably do better with softer settings. The racecar setup literature talks about GT cars with aero having resonant frequencies (determined by spring and damper rates) of 3-5 Hz, and street cars having 1.5 - 2 Hz or so.
I tried to figure this out from the literature but the game fails to disclose motion ratios or damper units so this wasn’t something that could be pursued - until now. With the Data Out feature we can now pull a 60Hz datastream out the game and use it to analyze effect of settings on car performance. As a player and amateur coder I don’t have the time or business need to get into tuning via data out analysis for more than a handful of cars, but that is certainly something that you might want to consider for your next versions of your apps.
Hope this gives you food for thought towards development of algorithms for setting stiffness and damping tailored to the division of car.
Thanks guys, PMs sent. For anyone else interested in a free ForzaTune 7 download code feel free to include your preference (iOS or Android) when emailing or messaging.
Why not, I’ve run some of Fifty’s tune’s in the HLC’s and they’ve been good to me. But options are always good - if you have a spare Android code going, will give it a run out.
I sent a reply with my phone os a few days ago but it may have got lost in your spam mail. Would it be possible to get a forzatune key for android please?
PMs and emails sent. There are still some free ForzaTune 7 codes available – happy to help anyone else learn to create their own tunes easier. Really adds a fun element to the game.