Pre-ordering strikes again.

After reading, seeing and hearing so many bad things about the latest installment in the Forza series (Forza 7), I’m wondering if it is actually worth buying?
As usual pre-order profits are seemingly leading to yet another bit part, broken game, being released incomplete. From a gamers perspective this is happening far too often and is killing off popular titles. From a business perspective, things couldn’t be better, already showing a profit prior to release, which begs the question.
What financial incentives are there for the company to invest some of its profits into correcting any/all problems with the game?
The answer is, none, as they already have your cash in the bank and aren’t likely to bank any more by fixing any issues, so any investment in this area would be lost/dead money, which is not acceptable to a profit driven corporation.
Project Cars 2 anyone?

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What´s the point here? Forza is bad, buy PC2 instead?

Sadly, it is normal, that games are released and than be fixed. But they always get fixed (more or less). So I call your post polemic.

Like always, people post bad things before good things…as it is with this Forza (and the previous, especially with Forza 5 - remember GTAV! Still being one of the best and most played games, though)

The reason for this post is to express my belief that pre-ordering along with content stripping for DLC is not doing any good for games or gamers and after considering the opinions of friends and others who have played Forza 7, it appears to be happening again.
I do however have much praise for the Forza series, I’ve bought almost all of them. The visuals are always stunning, the career mode is generally excellent and a good way to boost your credits and vehicles in your collection. There are many other great features but when I’m enjoying all these things, I’m too busy driving to feel the need to post about it.

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The rule is to never ever pre-order anything. Ever. Unless you do it only as appreciation token for developers regardless of the product you get at the end. Time always matters and with deadline for the release set a long before the game is remotely finished they will have to choose at some point - one more feature that was promised or one more bug that was found too late? Especially now when fast internet is very common it is much easier to fix bugs after the release.

I’m not quite sure what are you talking about when you say “content stripping for DLC”. It is not that they have all the new tracks, cars and features ready and “remove” them so they have something for DLC. Each feature starts as unimplemented and stays that way until someone will implement it.

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Don’t agree with your assumptions about pre ordering at all. Pre orders represent a very small fraction of total game sales and I doubt that pre order revenues come any where close to offsetting development costs. We haven’t even reached the holiday season yet which represents the largest video game sales period every year. In addition this year, FM7 is the showcase game for a new console release, so that will result in an additional bump in sales. Then there is the additional year-long revenue stream from all the DLC packs and expansion packs. There are plenty of reasons to continue working on, supporting and investing resources in FM7.

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^ +100

@ OP, Deja vu

If you don’t have the game, how can you judge. Or do you act on the views of others. Stop trolling.

No I don’t have the game and yes I do act on the opinions of others as that’s how we used to decide which titles to buy and which to avoid. Reviews from friends and fellow gamers tell you a lot more about a game than a small demo, or a 2 minute pre-release clip on youtube will ever tell you.

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It took several years to patch and fix BF4 due to coding errors which emerged after core game content was stripped to produce downloadable content to increase profits. This and many titles are now released this way and yes, it may well be fixable in time but I’m not willing to shell out the asking price for an incomplete game that may or may not eventually work as described at time of release.
I regularly play Forza 6 and have enjoyed previous Forza titles but even now, they all still have issues which have not been addressed and won’t be as newer versions appear.
I’m not laying blame with T10 who clearly want to produce the best game possible, the problem is with the way in which the people higher up, the money men who supply the budget, are manipulating gamers and gaming companies alike by acting how they do with regards to pre-ordering, downloadable content etc.
Also, this is a forum or sounding board if you like, where community opinions can be shared and I’m sharing mine.

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I was close to getting the Ultimate Edition but at the last minute split the funds and bought my son Fifa 18 and purchased the standard edition instead and by the sounds of it, it was a good decision. I will probably receive my copy when I get home from work later. After reading the not so positive response on this forum, I now have the decision to sit on this copy for a week or so unopened and wait to see if any issues are resolved or any word from T10 or get a refund.

From the posts on this forum I’m not sure that in its current form I will enjoy the game I like the class system of 6 and hot lapping in Rivals, not really a campaign player as it tends to get repetative to quick for me. I do get the feeling that this will be the game as they intended and apart from glitches nothing of note to game play like PI classes will be amended.

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Look, PCARS 2 has its own share of issues. Bell said all controller issues have been ironed out yet you will see the official forum and FB boards lighting up with complaints. I think we’re in this culture where games have to meet a stiff release window and devs do not overthink the refinement and polishing stage because they can listen in on the community and roll out updates/fixes later. For some studios, it might come down to laziness but for others, it may simply be a lack of ample time. Either way, I am okay with post release fixes as long as they get addressed one way or another.

As for the purchase, I say go ahead and get it. If you’ve never played a FM game on the X-One, you will enjoy it. If you don’t mind a few annoying issues in a game that just rolled fresh out the oven, get it still. I’m an old-time nitpicker myself but the thought of refunding it never crossed my mind.

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Yes I’m an old school gamer who started life with a Spectrum 48k with those sticky blue rubber keys :slight_smile:
I’ve played all the Forza series and enjoyed every one but was disheartened by a lot of what I was hearing and seeing which for the first time, made me unsure about the purchase. It’s a shame you can’t rent these titles in video stores anymore, try before you buy was a far better than a demo.

“” Yes I’m an old school gamer who started life with a Spectrum 48k with those sticky blue rubber keys :-)“”

Respect … spent hours on Jack Charltons Fishing and Jet Set Willy

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Pre-orders doesn’t hurt games or the ‘completeness’ of games. Games have deadlines and games are very challenging to develop. This is why games have problems on launch. It has nothing to do with pre-orders. Devs dont look at good pre-order numbers and go, “Well hey, now we dont have to do anymore work!” because there’s still every reason in the world to push the game to be as good as possible since the vast majority of sales potential happens after launch, not before it. Releasing a bad or broken game because you were happy with pre-orders means you’re going to be leaving loads and loads of money on the table due to poor post-launch sales and no developer in their right mind would ever do that.

I suppose it depends on how you view the pre-order system. From a business perspective it is very lucrative and has been for some time. Unfortunately from a gamers perspective things are very different.
An article was posted a decade ago around the time when the concept of pre-ordering changed.

That article is nonsense for the reasons I’ve already stated. Pre-orders DO NOT affect game quality. It is the most absurd notion once you actually take a moment to think about it, which nobody ever seems to do. I’ve already explained why it’s ridiculous in my initial post.

Pre-ordering should not be recommended so people dont get burned if the game ends up having problems. That’s it. It’s a consumer personal responsibility thing to protect themselves. It has nothing to do with how the game actually turns out. Game developers do not suddenly get lazy because they have good pre-order numbers as I’ve already explained.

It doesn’t matter ‘how you view the pre-order’ system. It’s about reality. And the reality is that no developer is going to suddenly stop working hard to make a game as good as possible because of pre-orders. It’s a patently absurd notion.

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No thanks.

At its core I think gamers now have unreasonably high expectations that everything has to be perfect on release. Looking back at games way back in the day they never had as much content and detail as games now. If you look at things objectively, every driving game has its flaws but at the core they are ALL very good games.

It all depends on what you look for in Forza and what parts of the game you prioritize. There are complaints but the actual driving experience in game is the best of the series, especially on wheel and the career you can actually customize race length so you can make races long and really get a feel for the course. Some things like rivals, MP, AH, SF, FT, etc. are not yet in game in full form. The economy is a little rough but only punishing on those who want all their favorite cars now or want to finish the game in the first week of owning it.

So TL:DR, yes Forza 7 is worth buying. The only thing that isn’t worth the money is VIP, and Project Cars 2 while it has its own issues is still a good game and I will buy that one too.

-k