Okay, this is a very important point for me. I love racing, I don’t always have to win. During racing there can be mistakes, crashing and going off the track is definitely part of it.
What really annoys me is the “pause button cheat”
I see more and more people using the pause button to make situations easier and to get their car forward in an illegal way.
If they go off the track it is easier for them to use the pause button than to use their own racecraft to get back on the track as best as possible. When it is busy at a corner, especially in the first lap, braking is the only thing you have to do to avoid problems. Of course it is easier for some people to use the pause button, become a ghost and drive through all the cars… nice work, you are ahead.
I myself think there is a very easy way to put an end to this. If you have to pause the game, you get a time penalty for that. At least one second more is better. If you use pause for what it is meant for, then you will definitely accept the penalty. There will be something that prevents you from racing and winning is no longer possible. If you use the pause button to win, you will not succeed.
I am curious what you think about this. Here is a poll with a bias. Discus below.
Using the pause button must lead to a time penalty
I’ve seen it ever since the ghosting was introduced/modified, maybe around update 12 or 13. People abuse it in tech, narrow sections like turns 2 and 3 of the short Sebring or the technical section up the mountain at Bathurst, turn 1 lap 1 at Bathurst too, basically any turn 1.
Not only does it allow one to “breeze” through difficult situations, while ghosted anyone can pick his line and avoid any side by side compromised position on corner exit. It is absolutely unfair and wrong.
Therefore I think it warrants a penalty, since you stop racing when you use it.
The pause button is a tool during races. I have resorted to using it during multi class races when being approached by a pack of faster cars from the rear.
Too many times I have mad my race ruined (or made far more difficult than it had to be) because of idiots.
Driving way off the racing line (with 2 wheels on the curb) to give them room to get by? They’ll hit you anyway.
Going through a choke point where an alternate line isn’t doable (chicanes or hairpins)? they’ll knock you out of the way, or use you for brakes.
It is also highly useful for dealing with rammers in all races.
It already has a “time penalty” it is called “going slow as heck”.
I’m sorry you feel like you were wronged by someone using the pause button, but to suggest that using it should result in penalties is a rather shortsighted take.
“Pausing” should result in AI driving the car ghosted by braking down to a fraction of race speed. and an at least 3… 2… 1… switch over back from AI to driver. It is something to use as a last resort when it is imperative something comes up that absolutely can not wait. A sensible cost for that versus losing everything is reasonable.
This does not happen anymore. I only pause a race when its absolutely necessary and it slows your car so much that I thought the “cheat” had been removed.
It’s a cop out. You shouldn’t result to using it, especially now that the game auto-ghosts you (sometimes abusively example turn 1 Nur GP) when it thinks the speed delta is too high.
It’s a life saver when someone purposely ramming you and you can do it quick enough. There will always be rammers and sore losers, just nature of the beast. We’re all competitive and would like to win.
I agree it gets abused.
One part of me says there a big wreck in front of you go ahead pause it. Tired of never getting a clean race, never getting to see how good my new setup is against the leaders.
The other part of me says no don’t do it.
And just finish the race wherever you finish or get sick of being overlapped and just quit.
It’s not really fair that people can’t hold there line or the steering in this game be stable enough to hold 3,4 wide consistently. Some folks like to push the limits and cause a massive pileup, when they coulda backed off and tried to overtake in another turn or lap or whatever…
if we ever have ranked matches or races then yea disable the pause function. And whatever happens, happens just like reality. If you purposely rammed someone it should apply like reality get a penalty possibly other disciplinary actions.
this topic will go on and on forever and will possibly get toxic as everyone has there opinions and different scenarios.
On straights it doesn’t. I have been knocked into the weeds by idiots in S class running in C class when almost the entire track “wasn’t enough room” for them to get by. I have also been blasted going through the bus stop at Spa numerous times by idiots that absolutely could not be bothered to wait until it was safe to pass.
The FRR/ ghosting system works, but not well, and what you’re saying is that no one should have access to the tools to prevent a wreck/ off-track/ loss multiple positions in class because you saw someone abuse the system.
If the FRR worked properly, or there weren’t as many idiots playing, I might agree with you- but it doesn’t. There are little to no consequences for knocking other cars out of the way, and way too many idiots willing to do it.
I don’t think it’ss big deal. Every time I’ve done it was to avoid an accident when i misjudged a breaking zone. I dont think it gives an advantage as you are describing. It really slows you down.
Often, when I start a race where I have limited practice time, the last thing I want to do is start up front. But this is exactly what happened earlier today when I ran an early LMP event at Kyalami. I was 4th out of 17, in a car I only turned 3 laps in. Thinking of the best way to get to the back of the pack and not to ruin anyone else’s race, I waited until the race started and hit the pause button well before turn 1. After a 5 Mississippi count, I un-paused and seen the pack filtering through turn 1. So, I began racing with about 4-5 seconds between me and the racers at the back of the pack.
As the race went on and the attrition began to happen, I worked my way up to a comfortable 6th place. The 333sp was doing well as long as I avoided most curbs like the plague. I had to pit for a new set of mediums in the 8th lap and that left me with a handful of laps to go. Sure enough, I was able to capitalize on another 2 spots from tire changes and I cruised to a comfortable 4th place, with the car behind me trailing by 34 seconds or so.
Truthfully, I didn’t think it was cheating to drop back to last on the race start, due to the pause button. And honestly, I shouldn’t have been started in the top 10 with only 3 laps of practice, two of which were invalidated by tuning. But if I am a dirty cheater for voluntarily dropping to last, then so be it. I’ll put that one on my chest with pride.
If it can be abused to gain advantage, I’m in favor of removing its ability to gain advantage - which I thought was already done via automatic slow-down.
I’m not in favor of being automatically penalized just for using it to avoid trouble, or for using it to legitimately pause the game for handling something else outside the game.
Pause ghosting is slow and somewhat unpredictable, sometimes ai can just send u off track if u use it in wrong place, the only “good” place to use it, is rly slow corners at start of the race, just to avoid unnecessary carnage on high risk tracks(Spa T1, Nur T1, Indi T1).
I think the main issue now is not pause ghosting (players use it also to lunch controll on start ),
But added lately, ghosting that is supposed to prevent high speed collisions.
I’ve been wondering why I keep seeing so many cars in lobbies ghosted while launching off the starting line only to solidify so soon after launch.
If a player is paused and no unpaused input is detected from the player before launching off starting grid, I think their car should remain ghosted & stationary until they unpause & apply throttle.
The collision-avoidance ghosting can generate penalties even if no physical contact is made, both from a dive-bombing and brake-checking perspectives (although I actually had a scenario the other day at Bathurst where the game thought I was brake-checking the car behind me going through Sulman Park even though I was taking the racing line and braking at the proper point, and for some reason decided to ghost me and give me a collision penalty)
That shouldn’t work either. Pause launching would only net you 2nd gear tops. The player would have to flicker the pause screen in order to attempt to get a competitive launch out of it. Perhaps it’s network issues?
I have seen people ghosted on the starting grid. Later in the same race, I have seen angular skid marks around faster turns in the game. I always take that as some sort of network issue on my end.