New and latest drivers don’t improve the blurry dashboard, or the large chunks of missing tracks or 3D objects disappearing everywhere. Unacceptable at $70. Refund requested
The driver adds GeforeExperience support, which means you can use the Nvidia Filters ingame. Start GE and alt+z i think. Sharpen+ filter can remove some amounts of blurr
I’m noticing worse performance after updating. Loading from one race to the next with cause me to lose 15-30 fps.
Running rtx2070 32gb ram, game installed on SSD, randomly Crashes loading previously not loaded tracks, cars, etc. Seems anything new to render hard crashes game. no error messages just shut down. been testing it since this am so for a few hours. Will continue testing. Also, game doesnt like when you click out of game and then back in. Hard crashes for me then too.
Though when game is working i get 60+ FPs at 4k high dynamic rendor settings. looks great. don’t like the crashes though.
I think it’s crazy y’all with 4090s get just over 60 FPS because it’s comparable with the FPS on XSX which is dated and significantly less powerful lol.
They’re running at higher graphical settings than the XSX can handle.
I know but it sounds like it looks no better due to a lack of optimisation. In fact it sounds worse with screen tears, unknown asserts and massive FPS drops. Obviously it will get better with driver updates and patches, or at least one would hope. Just think it’s crazy.
Running a rtx4060 ti oc on ultra with solid fps and zero graphical issues.
I believe you,because I get great results with my 3090,it’s using almost 15gb vram with 4k almost maxxed settings and nvidia ‘fast’ vsync forced through control panel-60fps,fluttering between 60-59.8 during racing just like FM7 does on my rig. Anyways,looks superb.Needs more tracks…
mine ran solid at 30fps and looks great even when i got a warning when launching game saying my cpu wasnt supported.
If I had paid for this game as a standalone I would be might hacked off right now. You can run one race when everything is relatively smooth but everything you do after that you progressively start to lose frame rate down into the teens, this would suggest a major bug in the game. Every other game I have runs just fine so I’m not screwing around with any Nvidia setting or wearing a funny hat and tilting my head to the left to get the game to run properly. Shocking state.
I made a post here showing how to clear your shader cache for Nvidia cards. This helped me a bunch and may be required for these drivers to actually take effect maybe?
Something def needs patching though…
How to fix poor performance and blurry visuals in Forza Motorsport
Yeah, I played on launch day and initial boot of the game the fps was in the 30s with an RTX 3080 10GB and then after deleting the shader cache and letting it rebuild, it was 60 and above on max settings. Changing settings seemed to bring the performance issue back but not the blurry visuals.
Game seems to be working at 60fps for a few races (4060ti), but when you go in and out of certain menus it drops the FPS down to 30/40. If you turn the game off and on again it goes back to 60…pain in the arse. Deffo in need of alot of optimisations.
Well, I think its an issue with how the game compiles the shaders. If Nvidia aren’t clearing them automatically, I’d say its not expecting things to be broken.
I know FH5 for instance rebuilds its shaders after every update for me (Its that “optimizing for your PC” message you get when loading in after an update). So I’d imagine its the responsibility of the game to do that step.
What’s the location for the cache files?
New nVidia driver update dropped about an hour ago.
Version: 545.84
booking for tomorrow when I can test
Tested the new drivers (545.84) last night. Definitely improved things. Still get performance issues if I change settings or try record with the Nvidia overlay… but if I don’t touch anything, performance seems to be more stable across races.
I did do a clean install, but not with DDU, just by ticking the option in the Nvidia installer. Also, did not re-clear the shader cache.