My Stats vs My Drivatar - what's my drivatar actually like?

When I check My Drivatar in the Progress tab, many of the stats seem suspiciously similar to my regular, ‘real life’ stats. Same number of races, same average speed, same everything basically. I know the drivatars are supposed to be virtual representations of real players, but we all know they’re not that accurate, really. Still, I’m interested to know what my drivatar is actually like and am disappointed that the stats listed are just copy/pasted from the My Stats page.
Other things I want to know about my drivatar: Does it only use cars I own? Does it only use paint jobs I’ve chosen or downloaded? Does it use my own personal tunes?
I feel like this drivatar thing is a good idea with a lot more potential. There could be a vs your own drivatar mode, a training mode, maybe even a management mode where you can view a race in real time and give instruction (conserve fuel, drive aggressively, block, overtake etc.) Gran Turismo has had B-Spec mode for longer than Forza has even existed. Drivatars and B-Spec would go hand-in-hand with each other. So why is there no equivalent? Short rant over.

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I wouldn’t trust any of the stats because they are totally out of sync. Either that or someone else is driving my cars.

Your stats and your drivatar stats are the same.

It has nothing to do with your drivatar’s performance away from your console - other than your stats ‘in theory’ should improve your drivatars performance out there in the virtual world. However whatever it does out there is then not reflected back in your game.

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I’m not sure that the races drivatars appear in are the actual races that other players play. For example, I see friends’ names in races all the time, but they probably aren’t getting rewards for it; they just get a small number of races and credits awarded each day. It appears that the “drivatars” in single player races are just cpu controlled cars and bear no relation to the skill of the actual player. If they did, then it would be really tough to catch some of the better players.

I agree with the above. It’s always seemed more like a gimmick with no teeth than an actual feature. I’ve seen drivatar rewards messages where I earned an average of a couple hundred credits per race, and others where I earned a few thousand. It’s just a fancier way of saying “here’s some money for showing up.”

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Kinda unrelated, is everyone else also getting drivatar payout for exactly 3 races every day? I once got the reward for 13 races, ever since its 3 races per day with rewards varying from around 3-5 k. Why is the drivatar driving exactly 3 races every day?

Usually I get credit for 3 races a day, although last night I had 5. Sometimes if a skip a day playing, might be 9-12 races. I race a lot more than my son, his drivatar is in every race, yet usually when he logs in, maybe once a week, there only a half dozen races to collect for and not a payout for everyday.

The in game stats are just your stats and are used to sync your drivatar. It would be good to see the actual stats of your drivatar, I think there is some stats linked to your drivatar though as the people on my friends list who are good at the game are usually the ones I am competing with for a podium position, while the slower racers I see less often.

Today I got a reward for 23 races and earned 17,000 CR.

It varies, it’s usually around 6-10 races though and roughly about 4000-8000 Credits pretty much every day.
In the second and third week after release I was getting more, sometimes 20-30 races/15,000 credits a day but more of my friends were playing at the time.

In Forza Horizon 3, I was regularly getting 200-500 races and 30000-50000 credits every single day for months, somedays 1000+ races. The highest award I had was 2001 races with 56,720 credits, this was after a 1 week break, so looks like there is a credit limit around 50,000.
But Horizon’s system works a bit different, players pick 3 players from their club to follow and their drivatars will appear in every race, guaranteeing more credits. My drivatar was competing in more than 30 other players festivals at the time.

I would say that the races are real races that occurred but there is probably some algorithm that both limits the amount of races/credits to avoid abuse and sets it so as your drivatar will still get races even if your friends don’t race. It also seems there is some limit if you don’t play for weeks/months as you don’t receive a massive reward on return.

I have also noticed that some drivatars in my game are players that don’t even play Forza, I have my brothers drivatar and an additional US account both of whom have never played Forza which sometimes appears in my races. Not sure what happening there.

Some of my main competitors are drivers with a collection tier of 1, which is as good as saying they don’t have the game. They are, however, people who have played previous Forza games. One of them I used to play Forza 2 with regularly! Seems to me that if a person has drivatar data from any game, and is a friend, they will be placed high in your starting grid and offer the best competition.

One word, Placebo.

Zak

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The answer to most of this is no. Your drivatar does not drive your cars/liveries and I’m guessing they don’t use your tunes either.
The game seems to just randomly assign cars and liveries most likely from the recommend ones when you buy a car.

I have seen the game assigning cars and paint jobs to players who I know for a fact do not own or use those paint jobs The tunes I am not sure of but if it doesn’t use your liveries, I doubt it’ll use the tunes as this would affect the games difficulty. It seems the game just homologates the AI cars,
Using custom tunes may make the AI be over or under powered, it wouldn’t really work if you happened to have friends that were really good at the game and had great tunes, it would make your game much harder than it should be, or vice versa, you could be good at the game but all your friends are terrible meaning the game is way too easy.
I imagine the actual drivatar data has very little impact on the overall speed/laptimes of the AI in the game, it will just be for aggression / what kind of lines the AI take, whether they are cautious or risk takers, this will all based on number of impacts, perfect/good turn ratio, and g-force readings.

As for training, the game is pretty much always in training mode, everytime you drive, you are “training” your drivatar.
And no I don’t want any stupid B-spec mode what a waste of time that is, why not just switch all assists to super easy and use the rubber band track, there you go, B-spec mode.

This highlighted part is not completely accurate. I can’t say for sure what liveries drivatars use all of the time … but some of the time, our drivatars definitely do use the paints that we have on our cars in our garages. I have witnessed it first-hand. I have seen my actual liveries on my drivatar while watching a friend race where my drivatar appeared in his race. I have also seen my paints appear on others’ drivatars who were in my races where I know that my friends have downloaded one of my paints.

My guess is that if my drivatar appears in someone else’s race and I have one or more cars in my garage that matches the specs for that current race, it will use one of my actual liveries on the drivatar’s car. If I don’t have a car that meets the race specs, then my drivatar would probably use a random livery for that car or even just the default manufacturer paint.

One other thing … your paints do not have to be shared in order for them to appear on your drivatar in someone else’s race … I have seen my paints that were not shared or not even finished yet appear in the game as well.

I see friends paints all the time.
The cars we use vary but we all paint our cars, and they always have liverys on them in my game.

As for behavior…
While far for the same, the drivitars do behave like my friends do.
The ones who brake too early do the same.
The ones who dive into corners have their driavatar do that too.

Funny you should mention lines. You know when you finish a race and the computer takes over driving? I wonder if that’s representative of our personal drivatar’s behaviour. Because I never take the first corner of Laguna Seca wide. But when I finished a race there and watched the AI drive before the leaderboard appeared, what did it do? Took the corner wide.

I think the drivatars are taking similar lines but with a lot of “creative license” applied by the AI. The overall speeds are adjusted as well, to hit skill-level lap time targets as chosen by the live player. So a course where my best is 2:30 and my worst is 2:40, if a friend sets AI to “unbeatable” they might see “me” lap in 2:20 and hit a couple apexes I’ve never got perfect turn; another friend setting AI to “new racer” might see “me” lap in 2:50 and crash out in places I’ve never gone off track.

The race count and payouts seem to be influenced by how much I’m driving, too. When I drive a lot, I might get a “14 races, $9K reward” message; in summer when I’m not driving much I’ll get more like “3 races, $2K reward” messages.

You want drivatar stats?

Get in line kid. We’ve been waiting since FM5.

who can forget FM1 you could race your drivatars and pick what car you wanted them in. To be honest if memory is correct “long time ago” it did drive like i do. same bad habits and all. made for some fun touge races offline
am i the only one who can see my stats. dude has done over 100 perfect drifts