Multi-player voice chat

I’m part of a group that runs scheduled private lobbies several times a week. Every time we have well above 12 people (private party limit) and we have to exclude some of them from party chat because of that limit.

Why do we even need to party chat? Because in game chat is bugged so badly you can never hear everyone. And it always changes who you can or can’t hear randomly. Public and private lobbies alike, the voice chat is trash.

When is this issue going to be addressed? We all payed a substantial amount of money to enjoy this game with friends, it’s been out for over a month and still no fix. Why isn’t the issue being take seriously in any way?

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This is true, game chat does need to be tinkered with. People fade in and out perhaps due to connection issues? If that is the case maybe a selection of servers would do well. Dont lose hope they will fix it :dancer:

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+1

I run a weekly racing league and we have between 18 and 22 drivers every week. We have resorted do using a conference call phone service for communication b/c the in game chat is horrid. I’m lucky if I can hear 3 guys. But those same 3 guys may not hear me. It may be 1 guy that can hear me and 2 additional that I can’t hear. Absolutely ridiculous.

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I just wish this would get fix. This is by far the worst bug in the game right now and it seems to be getting minimal attention.

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The only attempt at fixing this issue from FM5 was a blurb in multiplayer menu that tells us to use party chat. That’s the only effort from one game to the next, I have zero hope that T10 will address this issue inside of FM6 lifespan.