Why is it that some cars dont have any aero upgrades…ala AMG GT, and some cars dont have “offset” upgrades?
#Fixyourstuff
Why is it that some cars dont have any aero upgrades…ala AMG GT, and some cars dont have “offset” upgrades?
#Fixyourstuff
Not the GT One…the GT Coupe:
I wanted to give it full aero along the lines of the Black Series…buuut we cant give it either the front or rear forza aero
OEMs will sometimes not allow a particular car to have certain modifications applied to it, especially ones that impact its appearance.
Take it from me - building it out is always going to be a poor, poor substitute to having the actual car in the game. The AMG-GT Black Series should have been in this game from the start, but because of the devs’ stellar “creative decisions”, players are left to cope instead. It’s yet another example of how badly PGG missed the mark with this game.
You’re right it’s a terrible substitute, but its all we’re left with…faking it until we make it. Someone will probably chime in with a license argument, but I’m not sure if specific trims are the licensed product or if it’s base car in its entirety that’s covered by the license.
This is going to sound like a feature request, but what I would’ve liked to see out of FM/FH is the base models w/ the ability to upgrade trims…license the base AMG GT, but allow the players to upgrade to the Black…license the Camaro but let players be able to buy w/ the 2.0T LS or option up to the ZL1 1LE…that would’ve been lit. Create actual car people from the experience instead of shoe-horning garbage like Lambo V12 upgrades in any and everything…or allowing AWD swaps in cars where it’s logistically impossible…looking at you BAC Mono.
You can’t say or better demand that car X has to be in a game if you don’t know anything about the licensing situation. Maybe MB doesn’t wants to have the mentioned AMG in there or exclusively licensed it to an other game already for example.
Blaming PGG for not having it in game without any background knowledge about the situation is simply wrong and I say that as a quite critical person when it comes to how they handle the game in general.
So, here’s my point of contention with that. This has always been my point of contention.
These cars are showing up in other games. Be it mobile games or full-bore AAA releases, some cars have appeared in other productions enough times that it unfortunately raises the question of what exactly Turn 10 and PGG are doing.
In the case of the AMG-GT Black, it’s in four other productions I know of: Gran Turismo 7, F1 22, Need for Speed Unbound, and Real Racing 3. At most, I can see a semi-valid reason for three of those appearances; that reason starts taking on water, though, once you start looking beyond the surface and realize how wildly different the dev teams behind those three EA-affiliated games are, as well as the fact that one of those games is in the same boat as Horizon 5.
At that point, the questions come back on Turn 10, PGG, and anyone else responsible. Questions like “How cheap are you?”, “How lazy and/or careless are you?”, and “How badly did you mess up at the negotiating table that Mercedes (keeping in line with the current example) said, ‘No. You’re not having this. We’ll let you do the multi-million dollar hypercar, but the Black is not yours. We don’t trust you.’”
And I think it boils down to they don’t care…we have the GT-S…the GT-R…no need for the Black. “We laser scanned the Issetta for you plebs…what more do you want?”
And to fix my OP…its the GT R that doesn’t have the Aero bits available would’ve made a dope S900 if we could give it a little more aero grip than the stock non-adjustable front/rear spoilers.
@Clutch2009 I hear you but we simply don’t know about the background. That’s what I wanted to point out. Besides that I think we can agree that no matter what not everybodies wishes can be fulfilled when it comes to what cars we want in the game, right?
We can agree on that, yes.
But there’s a difference between not capitulating to every inane demand and not caring to even read the room properly. Case in point - this game and it’s post-launch DLC, the Rally Expansion of which is a perfect microcosm. Never mind Lancia: they couldn’t even be bothered to seek out rally cars from licenses that they have active relationships with. To be blunt, now that I consider it, PGG has seemed to wildly prefer doing the former (capitulating to inane demands) to avoid addressing the latter (reading the room) this go-around.
This is why so many brands in Forza are so neglected.
-Infiniti
-Hyundai
-Maserati
-Lotus
All of them were stuck with so few cars that it’s hard to see if it’s caused by licensing problems. No Kia either is a horrid mistake.
This game could use more Infiniti products, especially the production version of the Q60. Hyundai has a whole range of its N performance products outside the Veloster… Elantra N, Kona N, heck even the N Vision 74 concept would be incredible additions.
The problem with T10/PG is that they just don’t reach out to those brands. Either it’s that or PG is severely unlucky, which is why we lost so much from FH4. I mean yes, there was an awful pandemic during that time, but still.
Still giving us the Q60 concept is IP/licensing laziness to the fullest
Well, you have to speak to Nissan about it… they own the Infiniti brand and their individual rights. Why Unbound has a Q60S is beyond me.
The onus isnt on Nissan to reach out to T10/PGG thats on T10 to attain that permission to use the model. Wasnt the Q50 Red 400 in FH4? Shouldnt someone have said, maybe we should get the actual production Coupe as well?
There was a Q50 Eau Rouge, which is a concept car with the Nissan GT-R’s bones, but that model is absent in FH5. There was also a Q50S which is permanently inaccessible since it was part of a free DLC offering in FM5 - in 2014.
FM7 did give us a G35 Coupe, back from FM4, so maybe they should include that model as well?
There was also the G37 IPL (ill-fated performance trim) that was last seen in FM7.
Regarding the Redsport (or if it was referred to as such), it was not in FH4. The concept model lingered around for far too long.
@Clutch2009 In all honesty I think they’re actually trying to read the room as you’re phrasing it but simply don’t have the means to turn this thing around at least when it comes to certain major issues like the AI for example. This of course doesn’t excuses the mess they’re continuously producing and the untested crap they’re pushing out. Certain things can only get labeled as incompetence or laziness, full stop.
When it comes to Lancia for example I think their hands are tied because from all I know it’s the company that holds the rights that’s actually the problem. My guess is they’d happily use the Lancia cars they’ve models for if they could.
I’ll answer your other message later when I can sit at a computer.
Insofar as having the ability to turn this game around…no, they can’t. The cake is baked. It’s a lost cause. They’ve wasted their expansions and most of their lifecycle farting about with rehashes, reskins, and creative decisions that were ill-advised at best and bone-headed at worst. About all that can be done for Forza Horizon 5 now is adding cars and possibly seeing how creative they could get with the existing base map. Those are poor band-aids, but their effectiveness could be greatly increased if Playground Games demonstrates that they are committed to listening to their players and not to the people in charge of “Player Engagement”. Knocking down the requested car list every month in batches of 4-7 cars will help greatly. Another thing that would help restore some kind of trust is for Playground Games to finally swallow that bitter pill they keep dodging and abandon this need for artificial scarcity by making all cars available to players in the Autoshow, including Playlist cars. If that breaks the Auction House, so be it; frankly, that horrid feature should have never been resurrected in the first place.
The thing I fear most is what downstream effects Playground Games’ complancency and lazy pursuit of cheap thrills is going to have on future games, including and particularly Motorsport. One of the reasons I have been so adamant about Turn 10 needing to get out there and start talking at length and in detail about Motorsport 2023 is because there needs to be a hard commitment and a confirmation that the sins of Forza Horizon aren’t going to reappear in Forza Motorsport. Motorsport does not need a playlist. It does not need time-gated anything. It doesn’t need stupid gimmicks. Chris Esaki and his team need to be screaming from the rafters at least once a week that they are not making Forza Horizon: The Sim. The fact that they continue to be so tight-lipped about that game doesn’t fill me with hope or anticipation; it instead makes me think that the rot that has overtaken Horizon is about to pay Motorsport and Turn 10 a particularly acrimonious visit.
Just looked up Hyundai for FM4 as I remember there being a few.
Didn’t realise there was 8 in total.
Lexus - 11, 8 if you take away the racing SC430’s.
Peugeot - Had a 107, 206, 207, 308 + the RCZ.
Pontiac had 12 cars in total.
That’s just a small selection as there are plenty of others along with the brands we haven’t seen at all in Forza for years now.
FM4 is 12 years old now and the amount of people working on post launch support for it would have been minimal with FM5 not just being a sequel but a system seller for the next generation, they still managed to nail it with the car additions + get involved with the community much better.
Does where we are now compared to then show progress on any level other than the technical stuff?
Clutch is right about the upcoming FM too, I want it to be great but I have seen nothing to indicate much has changed from FM7 yet, all they’ve shown so far is improvements to things FM has never had a problem with in it’s entire 18 year history.
Not really. We lost so much. No F class. No starter cars in the form of city cars. No car soccer. Complete and utter disregard to Peugeot and Citroen (and other brands you’ve mentioned). Traditional AI replaced by cheating Drivatars. The needless removal of cars before the game’s out. No new-to-Forza cars in the VIP membership (just tacky FEs).
Forza Editions work in Horizon. Candidly, they don’t work in Motorsport, even if it’s a simcade by its own volition. Off-road buggies, side-by-side UTVs, and trophy trucks don’t really have any place anywhere outside of off-road tracks, which is not likely in Motorsport.
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