The last time I made my tune public on these forums was FM3 and it was received very well, given the big changes FM5 brings to the table I figured I’d help out the guys that are having trouble with a new tune.
First up, Controller deadzones. Fixing your controller deadzones makes your steering input a LOT more responsive, try it out you’ll love it. (To adjust the deadzones, My Profile > Controller > Advanced (X))
Steering Axis deadzone inside: 0
Steering Axis deadzone outside: 100
Acceleration deadzone inside: 0
Acceleration deadzone outside: 100
Deceleration deadzone inside: 0
Deceleration deadzone outside: 100
The rest you can leave default, I have also turned my vibration down to 40%, the trigger rumble is a cool feature but I just find it distracting.
I’d also suggest turning the silly camera shake off, HUD > Camera Motion Effects > Off.
Ok now onto the build. But just before we do, once again the physics feel very slightly different in test drive than online. So when tuning I’d suggest working on a base tune, trying it online and tweaking it from there.
RWD Swap
Engine
Race Air Filter
Race Fuel System
Race Ignition
Race Exhaust
Street Cams
Race Valves
Race Displacement
Race Pistons
Sport Twin Turbos
Race Flywheel
Platform and Handling
Race Brakes
Race Springs and Dampers
Sport Front Anti-roll Bars
Sport Rear Anti-roll Bars
Race Roll Cage
Race Weight Reduction
Drivetrain
Race Clutch
Race Transmission
Race Driveline
Race Differential
Tires
Sport Compound
Front Tyre Width: 245
Rear Tyre Width: 285
Bodykit and rims are up to you. I’d suggest leaving the rim size stock though, no one wants to see your stupid dubs.
The Tune
Tyre Pressure - Shout out to the DIS boys for the Tyre pressure tip.
Front: 45
Rear: 27
Gearing
Final Drive: 3.98
1st: 2.50
2nd: 1.84
3rd: 1.49
4th: 1.33
5th: 1.18
6th: 1.03
Alignment - A quick note about front camber, in FM4 I ran -4.0 as a baseline, worked really well for me. However in this Forza I find anything beyond -2.5 just makes the front end feel inconsistent and over rotate too easy. Also in regards to Front Toe, NEVER use more than +1.0, it just makes you slow and twitchy. If you run high Toe and can’t get used to low Toe, bring it down in 0.5 notches.
Camber
Front: -2.0
Rear: -1.5
Toe
Front: 0.0
Rear: -0.5
Caster: 7.0
Anti-roll Bars
Front: NA
Rear: NA
Springs
Front: 835.0
Rear: 715.0
Ride Height
Front: 7.5
Rear: 6.6
Damping
Rebound Stiffness
Front: 9.3
Rear: 8.1
Bump Stiffness
Front: 3.3
Rear: 3.0
Aero
Front: NA
Rear: NA
Brake
Balance: 50%
Pressure: 100%
Differential
Acceleration: 100%
Deceleration: 100%
I try to be as smooth as possible on controller, twitchy wheels look ugly. To do this I use cockpit view and never return the analogue stick to center, I try to make small adjustments as if I was using a wheel. Here’s a quick run from me on Silverstone (very easy track to learn this), I left my telemetry up so you could see my inputs.
If you want to know more about the technique, just search Drifting with Kami on youtube.