I was unable to claim it during the gift period due to being legally blind. Had my final eye surgery and was only now able to get back online due to so many other issues.
Missed a lot of other stuff too apparently.
I was unable to claim it during the gift period due to being legally blind. Had my final eye surgery and was only now able to get back online due to so many other issues.
Missed a lot of other stuff too apparently.
Well FOMO is FOMO. There is nothing you can do.
And compared to some of the other FOMO in the game, the Jordan/Luka Camaro was available for a long time
I understand this is the case, but I spent quite a bit of time being unable to see. Even bought the game at launch while completely blind in one eye, played as best I could before I was unable to play at all.
Anyway, I just thought it couldnât hurt to ask. I understand it was a time limited promotion.
Sorry to hear that, another reason why FOMO should never been implemented to begin with.
If thereâs ever been a time to confirm permanent race returns, now is the time folks.
To be fair his situation is quite unique. Im not a fan of fomo, but its not going anywhere. They may add more ways to get fomo cars in the future like horizon did, but just like horizon fomo is the hook. Horizon is still doing the fomo playlists but with the old cars, this game will likely do the same.
Sooner or later at least some of the FOMO cars will return.
My issue is it was supposed to be later. Later is here. I know things have changed weâre not privy to, but it shouldâve been the one thing they should have guaranteed.
I still want to know what was on the chopping block, or what the ânewâ content is besides cars.
Then maybe vehicles should be in the rotation for the challenge hub. A monthly challenge you have to grind towards, or a huge credit payout. Something.
Theres a lot they could do, its just no one knows when or if they will.
The best would still be for the vehicles to be made available for purchase (price doubled or even tripled).
It would be less disadvantageous for those who have been driving since the beginning of the game and it would not pollute a hypothetical addition in story mode! (which would be more than welcome)
Iâm spit balling off your idea, because I like that idea and that could be a good middle ground. Also just my two cents.
Why not have a sale on the showcase cars? Have the discounted cars and then an âexclusiveâ sale featuring a previous showcase car? Have it be a monthly rotation?
Gets folks back in if they want to own a specific car. I donât know, itâs something.
That is absolutely ridiculous! Why is it always necessary to punish players for not being able to play time-gated content!?
People who played during that original window got the car for free.
If those cars are added to the showroom, players who did not play during to original window now have to buy those cars.
Everyone still played the game. Except now players who had busy schedules, lives, or in the case of the OP here, medical issues that completely precluded them from being able to play entirely can enjoy those cars and gain the credits needed to buy them by playing how they choose to and enjoy.
How callous does one have to be to think it is at all acceptable to punish anyone by making them have to spend arbitrarily higher credits because a player had a health issue and was physically unable to play during the time an entirely unnecessary FOMO reward car was available?
I can send you your commentâŚ
Why would those who played the game every month to unlock certain cars be the easy ones compared to those who could get it without doing anything?
I think that getting paid is a good compromise. Either you play or you pay the full price.
We need to stop the money flowing freely on FM23 and the price of the cars is ridiculousâŚ
And if itâs to find it in the story mode which is ridiculous and tasteless, just to plug a chasm, no thanks! Iâd still prefer that he rolls up his sleeves on bug fixes and others (eg: exhaust pipes that change depending on the version of the part purchased, see the safety bar in the central rearview mirror, switch the interior of the vehicle to lightweight mode depending on the equipment, and finally that the headlight flashes are no longer absent, a heresy for a circuit-type car game) etc.
Grow up.
There is no correct way to play the game.
I will ammend this to include that one should not deliberately cause other players to have a bad time in MP. That is not acceptable.
But otherwise, and especially for SP; one can play how one chooses, and playing the game and therefore having the credits available means that anyone is worthy of being allowed to purchase any car.
I think depending on which person you were, these fomo cars can be looked at as a reward or a punishment. The intent of fomo is to get people to play the game, it is set up as a reward. Obviously its an ideal situation for the developer, not so much for the player.
These cars will most likely eventually all come back, but its not up to us when, if or how. Imo regardless of the complaints, its not going to change because of it. As long as they feel as though fomo works, theyre going to continue using it.
FoMo is player-hostile and shouldnât exist. Especially in a game that emphatically lacking in single-player content.
But that is not my point of contention.
My earlier reply was about people always posit that if previous FoMo cars are brought back and are for sale, they should also cost an additional premium beyond what they would normally have sold for if they hadnât been FoMo-ed to begin with.
And that is entirely wrong.
Playing the game is playing the game.
Just because a player might not have been able, or even wanted to, play during a specific window of time does not then make that player unworthy of being able to access a car that has been added back into the game for purchase.
Simply because they may not have followed an arbitrarily prescribed set of steps to gain that car is completely irrelevant.
If a car is for sale and a player has the credits to buy it, who cares if they gained those credits playing any specific way.
And those players who were able to play during the window already received their reward car -without needing to buy it. There is zero reason to gatekeep cars if they are brought back simply because other players didnât do the exact same thing to get them.
No one is saying these cars should be automatically given to every player; that would be getting a car having done nothing.
The only way to earn credits in this game is to play this game.
Tbh i dont even know why cars cost money in this game, upgrades were the focus thats why they had a separate economy for that. But regardless, fomo isnt a good tactic, but it is none the less and its not going away.
The bottom line is, no matter how contentious this statement is, the cars are free, all you have to do to get them is play when theyre available. If you cant play, but are able to play now, there are 2 more free cars available. Theres also a bunch of other free cars that were added to the showroom over the past year.
Its funny how this fomo works, even in this thread people want what they canât have and it eats them up. Meanwhile, i cant even tell you what fomo car is worth having.
To you, maybe theyâre not really worth having. But if youâre a big fan of a particular car or manufacturer, it can be a very big deal, and very frustrating when youâre not able to ask âhow highâ when Turn 10 tells you to jump.
At this point, Iâve given up on the game so it doesnât really bother me anymore. But I still think itâs a lousy (and lazy) tactic to get people to play, especially when the game is so lacking in meaningful content. (Simply making the monthly events permanent additions to the âcampaignâ would go a long way toward alleviating this particular problem, but thatâs another story.)
I think eventually theyâll wind up doing something like Horizonâs âBackstage Passâ - maybe like a âPaddock Passâ or something that the player can earn by doing different things, which can then be redeemed for your choice from maybe a rotating monthly roster of past reward cars.
The thing is though, theyâve been teasing changes and improvements and additions for so long, that I no longer care. (Yet I care enough to continue posting in the gameâs forumsâŚoh the irony )
Maybe it could work if they time gated the FOMO cars. Play now and get the cars earlier than someone who canât or doesnât want to at the moment.
I missed a few cars in the early days because I didnât even know those cars were one chance only unlike some challenge reward cars that you can just buy any time.