Is it better not to upgrade your car in single player?

Hello all,
After seeing how the AI drivers PI goes up or down to mirror my car’s PI going up or down when I upgrade or change parts, I’m a little bit confused as to the motivation for upgrading my car.
In real life I’d assume a racer would upgrade his car to gain an advantage over or close the gap to his opponents. But in FM, it seems that making my car faster or handle better also makes the opponents’ cars faster or handle better, taking away the main advantage/motivation for upgrading your car.
Under the mindset that my main goal in racing and competing in these series is to win, it seems to reason that once you’ve got your car to where it can compete with the other cars, keeping it at that PI setup makes more sense than upgrading it, especially if you factor in saving money from not buying parts.
If that’s the case then I guess that’s what it is and it’s the best way to compete, but it’s disappointing in that it takes away the fun/added dimension of upgrading your car.
I’d prefer it if when starting out in a series for the first time with a new car I struggled to keep up with the top cars while gradually getting better with unlocked upgrades. You may not win races right away and it may take a second run through to win the championship, but at least it would be more realistic and give weight to and a reason for upgrading your car to be the best it can be.
Anyway, that’s my three cents. I’d be curious to hear what other players think about how the upgrading works.
Thank you and have a great day!!!

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You don’t spend money, you spend car points to upgrade your car, which are individually build up, per car, by driving said car, so you don’t lose anything by tuning your car.

As to why and if you should/must upgrade your car, it is completely up to you. If the car handles good enough for you and is competitive, you don’t need to change anything. But with T10 implementing soft tires, they had to make all other tires understeery, to give soft tires a noticeable advantage, so most untuned cars, if not at least fitted sport tires, are not that fun to drive. Also, i would guess the whole idea of the builders cup is to get you to try your hand at tuning, working as a learning by doing tutorial.

In addition, the practice time you are supposed to achieve for extra XP doesn’t seem to scale to car level, and on higher difficulty seems achievable only in a maxed out car.

Hope that was somewhat coherent, im struggling to focus, due to having a cold.

If you want to optimize that way, you can take upgrades that make the car more driveable without having much effect on PI. Stuff like brakes, roll bars, differential, etc.

One thing to watch out for - the AI will always have at least the starting PI of their car. So if you take a car with a lower starting PI you’ll want to upgrade at least up to the PI of the fastest base car.

Also the AI will eventually upgrade their cars as the series progresses, even if you don’t. I noticed this when doing the achievement for winning with a stock car. By the last race they were something like 50 PI ahead of me.

Yes, sometimes it can be best to run stock…although for the last race the allowable PI limit often jumps up a class and the AI increases it’s PI more often than not.

Biggest problem in some events is the AI run race tyres from race 1 and have an advantage, despite it taking 3-4 races to build 1700CP for the player to get Race tyres.

If the PI of the AI didn’t increase inline with your own you would blow them away fairly quickly. Another issue though is the PI of the AI doesn’t always increase/decrease at same rate of the player which is odd. Sometime I can be 30-40 PI above or below what the AI turns up with, it’s a bit random.

Because of this I often go into races and check the driver list, if it looks unfair I’ll exit and then add/remove parts to lower or increase the PI of my car in attempt to reset the PI levels of the AI.

I think the best is to upgrade the car until it feels right. I really like some lightly upgraded cars. The Alpine was the car that I first well in love with in this game. For the second event.

When it was semi stock it was a bliss…
But I was greedy and I turned into a sort of GT4 car and well It was not that enjoyable anymore. It required a level of fine-tuning that it is beyond my skill.

This is the first time that I am learning to set up a car and I think it is because of the AI leveling up. But also because I need to tune cars to behave like I want. You are not going to find an elite setup for a certain car that you have only upgraded half way through.

It would be really boring if I just have to hit level 25 and then get enough CP so I can cheat my way into P1. Maybe that’s what the detractors of the game are doing.

Detractors aren’t “cheating” their way to P1, that’s absurd. Detractors don’t appreciate the gatekeeping of car upgrades that has zero basis in reality, serving only as a time-sync once they’re no longer a novice racer.

Or, you know, painters and league racers for whom this feels akin to a slap in the face as, for them, car points provide literally nothing positive to the game.

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I never bothered upgrading my car in tours since I was affected by the save bug

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Don’t bother with him, he and jittar can’t be taken seriously

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We (and a few more) disagree with the consensus set on this forum by a few . The difference is that we are happy to disagree and some of you can’t stand it. Not my problem.

It is very rude to refer to someone in the forum in third person .

The Alpine seems fairly strong at A700. I haven’t tried it any higher but you might want to think about keeping it at that sort of level, which seems about right for that car.

It is rather rude to imply that people disagreeing with you are cheaters. You wouldn’t need to say that if you were happy to disagree.

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Using an OP car to win a career event is somewhat similar to cheating yourself. Can you understand that? Maybe give yourself some time until you get it.

The thread is about the AI leveling up with you. If you can’t stand my opinions feel free to ignore me. No need to keep spoiling threads that are interesting.

How in the world do you honestly equate correctly utilizing intentional game mechanics with cheating?

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See? I was right to say we can’t take you seriously.

By the way, if disagreeing with you especially with such horrible take is spoiling the thread, then you are for sure not happy to disagree.

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We are talking about single player gameplay. You cant really cheat in single player. When I say "cheating your way to P1. What I am saying is that IF the ai did not level up you would use the upgrades to have easy wins. And yes I used the word “cheating” but It was not meant in any harmful way.
People play the games they way they wanted. Some people think that using OP cars in multiplayer is cheating, and that is silly.
I dont use alien setups because I like to learn how to do setups. But I dont think they are cheating. They are just bypassing some interesting part of the game.

In this line I am saying that If I had to grind to LV25 just to be good at a single player race that would be tedious and I would not like that. And I am wondering if the people who really dont like the game (and I respect that) they just have the mindset of old Forzas. I am being sympathetic with the people who dont like the game sympathetic means that I am trying to understand them. It is not bad. It is good.

I guarantee this describes only a tiny fraction of the people against this system.

I love Forza, I love how it feels and how it drives, I love how now (and very unlike FM7) when you lose control of the cars it feels like a proper racing game. I love it so much that I have bought a cockpit to play the game. I love driving the cars so much that I just level them up automatically.
I love it so much that I dont care If sometimes it crashes ( I do care, I just hope the devs fix it). But it does not stop my love for the game.

I dont like that the new mechanics is upsetting some people. But if some people dont like how much I like the new Forza It is not my problem.

Fact is the AI will show up with upgraded cars regardless. The AI isn’t constrained by your CP or car levels.

It’s a matter of comparative advantage. Yes, the AI might have access to better cars if you upgrade, but then so do you. Whereas if you stay stock, the AI still have access to upgraded cars that are better than your stock one.

It’s the same in any RPG. Leveling up means you’ll encounter more powerful enemies, but it also means you have a lot more tools and options at your disposal. That has a tendency to make things easier, not harder.

And in practice, I certainly have an easier time beating the AI when my car starts having handling upgrades than when I’m stuck with stock marshmallow suspensions.

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It does seem a bit random how the PI of the AI varies depending on the player cars PI. I’ve done a fair bit of tinkering car builds to either force an increase or decrease in the PI of the AI cars.

Sometimes just raising or lowering a cars PI by a few points seems to cross a threshold where the PI of the AI cars adjusts up or down to a new level. The AI cars will even downgrade below the stock PI of the car, I assume by running ballast.

One thing I’m not sure of is if the upgrade options you choose causes the AI to somewhat mirror your own e.g power build with stock tyres, I don’t think this is the case though, the AI seem keen to run Race tyres as soon as they can and very often from the first race depending on the event.

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I only spend points on upgrades that I want as the become available.

If you add, remove, add something else. You loose how the car reacts each time you remove stuff.

Add in the new items, get used to the car. Add another item get used to the car.
Then finally get parts that you can tune. Sway bars racing suspension and transmission. I don’t bother with the engine or any other stuff. That can come when you get all the points for hitting level 50.

That’s just my take.