Is... Is this the final game?

I’ve been playing FH4 for a week, and I’m already bored out of my mind. Sure, the hourly events were cool for a day, but then you realize they’re completely hit or miss. Sometimes, 30 people show up. Others, you’re the only one participating.

The overall problem is simple. Everything in the game is thrown at you all at once, and all of the activities thrown at you are either exactly the same as FH3 or worse. Showcases? You can complete all of them in 10 minutes and there’s no reason to NOT do them. Rivals? Too bad; you can’t choose which class you want to race in the first place. You have to check back next season and hope one of the rival events suits your taste or just not do them at all. What about the racing events? How am I supposed to enjoy the game when there’s only like 10 road racing events? It’s almost as if you’re forced to do off road racing with vehicles you may or may not be interested in just to continue playing the game. This wouldn’t be so much of a problem if CHAMPIONSHIPS were still a thing, because at least you would have more events for each road race event. Sorry that I have ZERO interest in off road rallying and dragging my car through a foot of water, but I like staying on the tarmac. Only having a few events for each type of condition really limits my experience.

The individual skill trees for cars are a complete joke: a hinderance. I saw it coming from A MILE AWAY. 99% of the cars share the same general perks and have just been swapped out occasionally. This means you have to conserve your skill points much more efficiently since they’re harder to get. There’s no more collecting cars, taking them for a spin, and gaining skill points overall. You have to spend them on each individual car, similar to how masterwork cores work in D2. The cars? Toyota and Mitsubishi were HUGE staples for the Horizon series during my experience, and seeing them removed for most likely licensing reasons is a huge blow to the game for me.

I’m really trying to stay positive right now, and this is coming from a person who doesn’t hype games up. I came in with my expectations, and right now, I don’t think they;re being delivered accordingly. Maybe Keira was right? Horizon 3 was the greatest Forza experience to date.

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Judging by the early sales figures, and the estimated increase in player base, which I believe is 116% compared to fh3 I’m going to say no this isn’t the final game. The game definitely has some issues that will hopefully be addressed. The went with a more sandbox approach in this game, which isn’t going to be to everyone liking, some people prefer more structure, but the content is similar to fh3.

I just counted to the road racing and street scene which are both tarmac and theirs 46 events to choose from, plus we’re getting a route creator in a couple of weeks, so will be able to make more routes. There are still chanpisinships we get season ones that change every week, plus you can blueprint every event, so you can make your own car types for each one. Though I do hope we can blueprint actually championships in the future.

This is the first forza where you don’t have to do cross country or dirt racing at all if you don’t want, everything levels individually, where before it was all linked, and had to do those races to get everything to unlock.

I like the new skill points system, once you get a few cars levels up you can rack up skill points very quickly. I would recommend focusing on your favourites to begin with, plus the points that you earn with one car can be spent on another car. There’s plenty of reason to collect cars you get your own separate tab to track your ranking now. It does suck that their isn’t any Mitsubishi or Toyota, but if they can’t get the licences, theirs not a lot to be done.

Favourite forza is always going to be subjective. I’m really enjoying this one, despite it having some flaws, I’m really excited to see what PG does with it over the coming months

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I honestly don’t think skill points are that hard to get., I think I can get around 60 skill points in one hours play.

They are easy to get, too bad it caps at 10. I made a 5,396,xxx score and only got 10 points. As is life lol

There’s allegedly going to be monthly content updates. What all those will entail I don’t know. The first one at the end of October is supposed to bring the Route Creator, at least. And there’s two unknown expansions on the way as well.

Maybe this is there plan to bring half ready game to market and then once to month add some content that should have been game allready in release date, like first month add route creator, second month add unranked solo adventure, 3rd month add more rival events etc so they show how mutch they add content for the game. How long it take them to add class rivals to fm7 somethink like 8 months? This game lifetime should be something like 2-3 years so they really do somethink wrong when people get bored after one week.

I want them to bring back 1,000 club from FH1. Seriously. You can still have the Forzathon events, but 1,000 club would be excellent and add much more longevity to the game. It would actually give some motivation to earn up the money to own every car in the game. I honestly don’t get why they never brought it back for later games. (AND CAT & MOUSE AND CAR SOCCER!!!)

(For those who don’t know, 1,000 Club was a free DLC for FH1 that added 3 Forzathon-style challenges to every single car in the game [including DLC cars]. When you completed a challenge, you got a gold medal and the overall goal was to get all 3 gold medals for as many cars as you could.)

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On the subject of car soccer - there’s a handy soccer field in the game.

I saw a rugbee field too, if you like it rougher :smiley:

So far, I haven’t touched much of multiplayer as I’m close to next tier and hunting down Forza Points. The loss of Championships sounds bad though: a single race is always connected with some luck, especially with the Forza tradition of no-qualifying. Championships evened that out a bit and let the racing feel a bit less random.

As for perks and car masteries:
I don’t see much disadvantages to the old system, most of the time you just used a dozen cars at a more regular basis. It’s no problem to unlock complete masteries for those. The advantages outweigh:
At some point, in FH3 your generated skill points weren’t used for much more than for free upgrade services and race reward boosts. Now you can unlock far more influence (=levels) and extra wheel spins, for many cars at a very low cost in the lower two rows. If you’re a completionist this might be hell or heaven, though :stuck_out_tongue:

Maybe we saw the same field and I just don’t know the difference. :stuck_out_tongue_winking_eye:

Then again, this could be the final game, as I keep hearing rumors that there’s not going to be an FM8…

What rumors? That would be an odd decision… Unless they are just expanding FM7?

Anyway I haven’t seen anywhere that said there isn’t going to BE a Forza Motorsports 8, just that it may not come out next year. Forza is a huge success but the last couple releases were… flawed, so it might make some sense to spend more time in development and more importantly support the game for longer.

So far everything I have seen was based off ONE comment about F8 not being in development YET (back in July) which makes perfect since as they were still woriing on FH4 release as well.

NO WHERE has T10 stated that FM8 isn’t coming next year so far, its all speculation.

They did state it in the October live stream. There will not be FM next year and the lifespan of FM7 is expected to be another 1 - 2 years.

There will be motorsports 8, and there will be FH 5. Likely they will release on next gen. Next gen is already rumored to be arriving in 2020, if thats true, it would be silly for them to release/develop motorsports 8 on this gen, as its likely coming to a close.

7 had/has lots of obvious issues, and I think the two forza teams are well aware that in a lot of aspects, the competition leaves them behind. Forza has awlays been slow but steady with introducing new things. A few body kits here, maybe some more rims there, etc.

They’re clearly well aware they have a lot of work to do to keep their games alive/compete next gen. I’m certain forza games will continue, it’ll just take longer, and thats really a good thing. No more rushed out games would benefit the laughable state of the industry.

The only thing i can really say anymore with all of the people complaining about being bored and such is…wait.

In all of these topics there are a few legit complaints, such as class based rivals. You have to remember though that its not as if this is how the game will stay…they can still do updates. I would also suggest that if you dont have anything you actively really want to do, then dont play…theres no use burning yourself out on the game.

For me theres still alot to do, i have around 15 cars i still want to buy, upgrade to the respective classes that i want then, tune them, then test and tune more, do paintjobs ans liverys, ect. Some of these cars are very expensive as usual such as the daytona and gt40

Apparently people quickly forgot all those complaining about the prologue being too long and not being able to play the game their way ‘as advertised…’

So which is it, prologue to long or not long enough?