Especially with the touring cars I need some help with tuning out the understeer as much as possible (they are all FWD so of course you will always have some understeer) but I want to make the cars turn in better and feel a bit more agile. I’d also like to minimize the amount of front wheelspin when accelerating out of corners.
And the same goes for the Forza GT hopper, but here I want to reduce the amount of oversteer and reduce the amount of rear wheelspin under acceleration while keeping the cars responsive and agile while cornering.
I do have some general tuning knowledge from FH5 but in FH5 I used to AWD swap pretty much everything. Forza Motorsport needs an entirely different approach. So, help me out please.