HUD font opacity (transparency unreadable in certain gameplay lighting)

So many labels and popups are transparent background and depending on how light background is in gameplay unreadable most of the time.
“Good turn”, “Perfect turn”, “your next rival is …” are both places weirdly and shortly. Countdown time for cars in front of you in the grid also completely unreadable. “your next rival” comes right at rear view mirror for one, weird place. And also light grey background for label and white text, and semitransparent makes it impossible to read most of the time.

I did thorough settings for video and looks perfect otherwise. Just this fablesse for transparent that I just don’t care about. So hope more configurations for HUD stuff in next Forza, would be great.

I would like the option to change the opacity levels on such things as:
*The map (as if you’re driving a white car in hood cam on a sunny day the map becomes useless)
*The gauge cluster (if you add opacity to the map you may as well do the gauge cluster)
*Perhaps a box surrounding the text in the top left for your times (on a cloudy day the white text blends in with the white clouds, the text isn’t too bad but the marker for a dirty lap can be extremely hard to see sometimes and I like to know if my laps are clean or dirtied)