Have cars like the Escalade, Hummer, Limo, etc, been banned from racing online? [see post #52]

Off topic…Any news on an ABCS hopper?

Back on topic, it’s a shame that a few bad apples ruined what are some fun vehicles for everyone, because when driven correctly the Vandura, 'slade, SRT Cherokee, and Transit could be quite competitive…Ram Runner and Raptors are another story though. When I was running them in MP I would just pull over and stay as close as I could and rack up affinity pionts.

When I did run them however, I would get hit by “preemptive” strikes from other racers who would think it’s ok to take the law into their own hands, which is just as bad as the jackholes who actually wrecking people…

I sure hope that every car will remain playable online because it’s my main way of increasing affinity of those cars that don’t belong to a division. On a side-note I really wish you guys could revamp the car divisions at some point and make it like Horizon so that every car belongs to (at least) 1 division. To this point I still don’t understand at all why the Renault Alpine A110 isn’t either in the classic compact or the vintage touring divisions. It’s one of my all time favourite classics and it saddens me it’s unplayable in the career mode or when those divisions show up on leagues. :frowning:

Ahh classic turn10, taking the emu approach (or osterich for other parts of the world) for yet another problem.

Rather than attempt a possible solution you just stick your head in the sand and simply remove or take away what you believe is the issue.

Wheres are the full le mans and topgear tracks in public lobbies? Oh they aren’t because races on those tracks dont start correctly so just hide them and pretend there is no problem.

What ever happenned to the beginning racing lobbies and endurance lobbys? Why is it basically a watered down one-size-fits-all selection now? What about spec racing? Why the heck is there timeslots for leagues, the world is 24/7 yknow. I could go on and on for ages listing things that have either been buggy and/or removed to steer things in an idiotic direction.

It’s these kind of decisions plus the complete lack of after-release support or fixes which is causing player numbers to drop and will likely be the downfall of the franchise at the current rate IMO.

In recent months when i’ve sat down to play forza more often than not it ends in frustration for a variety of reasons:

  1. fail to find lobbies
  2. lobbies with only 1-3 players, with 1-2 ppl leaving/joining in a desperate attempt to find a bigger one
  3. mass exodus/quitters during races due to the behaviour of others
  4. am always competing against the same handful of cars, if i never see another s2000 or stradale it will be too soon
  5. griefers occassionally now outnumber the number decent racers (seriously last week 4 friends and i were in a lobby of 13 people - we were unable to vote kick as 6 of the others were 2 groups of griefers)
  6. revenge griefing and mistaken identity (ie people think X is the griefer when really it was Y) is becoming rife, needless to say this snowballs when X does the same thing

To the leaders and decision makers in turn10 i say this…

Prior to you removing the cars the last one occassionally occurred but in the last week i’ve encountered a sharp increase with dozens of people doing this. I’ve spoken with a number of these people to get a better understanding of them and their position. In nearly all cases the people have been hit only a few times before they start to rage at others, are very quick to judge, miss or ignore tell-tale signs that suggest someone is not intentionally hitting them (blind rage), range from level 100-500, have only recently started the revenge tactic, don’t apologize when they’ve made an error in judgement and that basically in their eyes anyone that hits them or runs them off the road is now a griefer. You’d know this too if you maybe tried speaking to these people rather than sitting in your shielded lair where no-one can reach you and these sorts of badly informed and not very well thoughout decisions are made.

Like many people have already mentioned and predicted, by taking away the easy tools you’ve actually just caused the griefing behaviour to become more advanced and harder to identify which in turn has had the very opposite effect to what was desired. The people using the easy tool were easy to spot, avoid and yes would usually be a griefer however they were not the majority when it comes to griefers. It did however allow tbe simple minded to focus their frustration on what 90% of the time was a griefer and believe it or not the other 10% knew what they were getting into by choosing those cars and rolled with the punchs. The majority of griefers or what i’d term an experienced or regular griefer uses a different selection of cars and banning those cars or any others simply won’t work. You’d know this if you experienced the problem first hand on a daily basis or even just started listening to the seasoned racers in the community. It’s unusual to see that even the likes of Raceboy77 disagrees with this decision and that you may not have even got input from anyone not on the MS payroll before making it.

Start engaging with your customers to make better decisions or soon you’ll have none left other than a cess pool of immature troublemakers and even they don’t like playing with each other. A racing game at its heart requires human vs human interaction, true racers don’t enjoy racing robots (or 1st/2nd gen synths to steal a fallout phrase as thats what drivaturds are) and whilst i’ve been a long time fan of forza i’m almost sincerely at the point where i dislike forza 6 - it’s easily the worst of them all in terms of bugs, anti-social behaviour and frustration trying to play online. Night and wet races are nice n all but if its not fun online these things won’t cut it. It is possible to cater for both the casual audience and hardcore audience - just don’t treat them as the same, give both what they want and let the player decide what style they would like to compete against on any given day rather than your current one-size-fits-all regime.

If any game is a serious threat its that one currently scheduled for release an April. I’m sure your head isn’t too far in the ground to not be well aware of it :slight_smile:

If it provides a better racing experience and the features constantly being stripped away from forza (which lets face it is getting easier by the week), i’m confident many other long-time regulars like myself will jump ship and never look back. Once that happens you’ll have just the casual audience left and before you know it you’ll become another “need for speed”. Tick tock turn10… tic tock!

PS - you going to give compensation for the cars you cant use online now which were part of a DLC that customers paid money for? Do we just call xbox support and get a refund?

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Awwww no Gurkha for me then. 16,000lbs. Who thought that was a good idea? Lol.

So where’s this supposed hopper that was restricted to just these banned vehicles? Are you guys not going to bother making it? It’s been months, and no sign or mention of any lobby.

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They had a league and almost nobody played it. Granted, the league didn’t allow the use of some bigger SUVs because of faulty division classifications.

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Yeah i remember that i never tried it out… lol. not much interest, it could be different if it was a reguler hopper and not a League. i still wouldnt tried it out but some might enjoy that if it were avalable 24/7

Thanks for the reply Brian, good to know you guys are trying something to address the wrecker problem.

I would still suggest that ghosting cars that are a lap down as well as making the vote to kick function actually function would be a better long term solution. However thank you for the clarification and I look forward to further updates.

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Yes, good riddance. I guess that those who say “it’s not the car but the driver/wrecker”, are the same people that would say "guns don’t kill people, people do. Well yeah, if you’re a bit shortminded then yes that would be true. Same goes with these cars, are the cars themselves at fault? Well no, but they sure makes it ALOT easier for these griefers to wreck as many people as possible with the least amount of effort needed.

I find this interesting, because you slotted in a real world analogy. So you liken it to real life, then.

I am a bit shortminded, so I’m not sure what you’re suggesting that folks are doing IRL with their SUVs. LOL

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Is this a joke? I was about to be done arguing this since Merchberg acknowledged the issue. But you’re gonna use such a poor analogy and call other people short minded?

Even if I were to go along with your gun analogy, they’ve basically banned 10 guns, when there’s 500 or so in the game still. And do you honestly believe these cars that are slower in every metric, but 300kg heavier and a few cm longer make it “ALOT easier for the griefers to wreck as many people as possible” ? because I know I’d find it 100x easier to use a LB car and wreck everyone, you wouldn’t be able to escape. I’m sorry but you’re in no place to insult other people by calling them short minded.

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I’ve never played in hoppers and just occasionally play leagues so thank goodness I’ve never been near those “tanks” however I’ve seen some funny replays on youtube about crashers and 90% of them involve the limo, the raptor and all those clown vehicles.

You’re right by saying that griefers could use any vehicle as a weapon but come on, be honest…If you’re a 10 year old kid would you rather smash and destroy other people’s cars with a monster Raptor and feel like a badass or with a Fiath abarth?

Anyways, you will get your own lobby where u can “race” these vehicles so you should be happy now. :wink:

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Yes, those players inclined to wreck others in multiplayer will undoubtedly continue to use whatever is at their disposal to do so, and they’ll be banned for doing that too. Case in point: three players who team-wrecked everyone in A lobbies earlier this week using Alfa 33s have all earned a 7 day multiplayer ban. However, let me assure everyone reading this thread that the vast majority of players reported to us as wreckers, or players I’ve personally witnessed deliberately wrecking others alone or in teams (and who subsequently earned themselves a ban for doing so) were driving Raptors, limos, vans, Escalades, “Rambo Lambos,” etc. It was becoming too much of the norm in multiplayer, and that’s not acceptable. We hope that this change makes public lobbies more enjoyable for everyone.

For those players who disagree with this decision, we understand and respect your opinion. Until you can enjoy those vehicles in public multiplayer again, which is something we’ll be working on, let me leave you with a quote from Spock that may not assuage your anguish, but might offer some perspective: “The needs of the many outweigh the needs of the few, or the one.”

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I applaud what you guys are doing jonk. I know you guys arent done trying to get the hopper smash system cleaner but im glad to see it heading inbthe right direction

Wow! An analogy comparing a cartoon car with a firearm - that’s quite a stretch, even for this forum.

The cars aren’t the issue here, anti-social behaviour is. So, staying with the gun theme, we’ve lost the automatic pistol but the revolver is still available - I can’t really see this improving things. Of course, if we follow the gun analogy to its ultimate conclusion we’ll have absolutely no vehicles - hey! that’s dealt with the wreckers :slight_smile:

Life boils down to the carrot and the stick. It simply has to be favourable for someone to follow some etiquette or set of rules rather than run riot and spoil things for the majority. There needs to be some deterrent be it CR penalt (pay for damage), Gamertag highlighted as “wreckless” or some demotion into a rubbish hopper. Anti-social people won’t change simply because the limo isn’t available. It should also be said that the limo is no longer available to all the good guys and that just isn’t right.

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Thanks Brian. . Looking forward to a long term solution in the future.

Cheers

A separate lobby or lobby restrictions are a good compromise.

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Okay I will express my real opinion on these cars, (mainly because I didn’t want to argue with somebody) good I am glad they aare gone if they were used for bad then good. I don’t think I have even ran one of these cars so it doesn’t really affect me one way or the other as far as not being able to play them.

Fair compromise and possibly fun new hopper.

A step in the right direction I believe.

Good move Turn 10.