As you know today’s Forzathon daily is… you guessed it… HORIZON OPEN, again!
However, the fact that it has to be HORIZON OPEN but not Custom Racing, where you could easily select the racing series and performance class to actually have some fun, is perhaps one of life’s mysteries.
So, after being allotted class B dirt racing for five times in a row, I jumped at the chance when I was finally granted an S1 class event that suited my Viper, albeit still dirt.
Then the funniest thing happened inside the lobby because not only were all 12 racers identical clones who drove the same Viper, but we also seemingly had the same setup that was designated for tarmac.
So naturally, when the race began everyone was all over the place and calling it a complete chaos would be an understatement.
What a pathetic game design. Everyone entered the lobby not by choice, but because there’s no telling that an S1 road/street racing event would come up next, if at all.
Not only is this the worst experience for me since Horizon 1, but the sadder truth is that there’s no sign of this stupid design ever getting rectified.
I remember a funny (painful) story which was all to common before custom racing was added. I wanted to do s1 street racing and it went something like this:
Queue… b-class cc
Queue… b-class road
Queue… b-class dirt
Queue… b-class street
…
Queue… s1 street
Wahooo!
Waiting for race to finish…
Ok
Championship is over…
Wait what
b-class cc
No. Noooo. No no nooooooo!
I anticipated this problem and dealt with it in advance by tuning an A-800 viper with off-road race tires, suitable for any surface, and two more in S1, one for dirt and one for tarmac.
I can see how this would be more of a hurdle for a new player with limited credits.
I agree that custom open should have been available.
Yes, custom should have counted, it’s just a Daily for Christmas sake. Why should we have to have THREE (in this instance) of the exact same car, spend time and money tuning them for as many possible conditions as possible, then wait through nearly endless lobbies for the “right” race to come along (or look up the schedule, a schedule that PGG didn’t bother to provide and had to be sourced by nearly endless lobby watching by fans), hope the schedule is right, hope we don’t get an urgent call at the short window the right lobby is up, hope we get into the lobby and not end up waiting for the “current race” to finish only to find it was the last race in that lobby and we have to go through all of it again… all for a bloody DAILY challenge.
Idiocy would be an excuse. This is purposeful, sadistic, evil.
One of the good things about not doing dailies till the next day is finding out from the forums what the issues are. I guessed this was going to be a pain, but forewarned is forearmed, or I would’ve ended up doing some dirt race in a road-specced car. All right, not for the first time would that have happened, but that’s because there are occasions when I’ve not been paying attention.
But also, this sort of thing shouldn’t be a daily. Either it goes in the main Playlist for the season, or it doesn’t appear at all. It’s a waste of time for a single, measly point as is any daily which takes more than a few minutes to complete.
The Dailies tend to be meaningless. It’s good that they had a daily that caused you to pause and you had to figure it out. Need a challenge.
Bought three Vipers, fitted each with an off the shelf tune so as to catch a category and got the job done with a rally build at 800 Cross Country. And in the process discovered a new car & tune that did well in that category. I don’t think I did an Open event since last January.
Because there’s no challenge quite like server-hopping for 45 minutes, hoping that an S1 class tarmac event pops up, and finally giving up and slapping on the A800 CC tune, and then 10 more minutes of server-hopping before finally suffering through three races of absurd stupidity.
Many of the “forced engagement” activities have to be taking a hit from the long term players, as the incentive (other than completion, if that’s your thing) really isn’t there. I can’t even remember the last time I actually purchased anything from the Forzathon Shop that I either: a) actually wanted or b) didn’t already own. At last check I think I have close to 14K FPs just sitting there. Even wheelspins for the weekly rewards become somewhat meaningless if you have all available cars & your credits are maxed….
I’ve said it many times before, but the QA team is pretty bad and has been for many years. I honestly don’t know how they still remain on the team. I wasted so much time in my S1 Viper doing road races Horizon Open custom. After doing 1 round, then a full 3 rounds, nothing. I had to go to Youtube to see what I’m doing wrong. It has to be Open Racing even though Custom is also under Horizon Open.
Where in God’s name is this specific detail? Why did PG not simply state specifically what needs to be done? This is lazy and for 1 PT a complete waste of time for everyone. Let alone, nobody likes having online “tasks” to be part of the playlist in the first place, but PG loves engagement and metrics because they need to treat this game like a mobile phone game. Outside the treasure hunt, does typing in details for a task that hard? Is this really something that requires a tech degree to implement? Mike Brown needs to get his QA team together and stop this non-sense.
Except if you’re using drag slicks and happen to be driving one of the cars where the game thinks drag slicks have the world’s best grip on dirt tracks. Not to be confused with other cars where the game thinks drag slicks on dry pavement is the same as driving on glare ice.