Gameplay - Ability to cheat danger sign distance

Playing the new playlist pr stunt in the rally expansion, I was able to glitch the distance obtained. I did this by accident and no idea if it was a one off event as I didn’t try on another pr stunt danger sign.

Clip:

At 0:11 seconds in the clip you can see my high score is 1312ft then I try again and part way through, I realise this attempt is a fail too so fast travel back to my start point. Then I get the pop up to say I’ve completed it for this week, when up to that point, I hadn’t. My new PB is now over 3000ft, when I haven’t traveled that distance.

I’m on XBox.

I can fully confirm what he writes / shows in the video clip.

You jump at a danger sign and crashland so that it briefly shows “FAILED”. Then you immediately rewind but you need to stay in flight (=not rewinding back through the danger sign start). Next you press A (“Resume from here”) so that you fly again but before you crashland (again) you open the map and press X (“Fast Travel”) + YES. The point where you fast travelled to is the assumed landing point where the danger sign distance is calculated with by the game.

No “result” is shown in game but if you open the map next time the danger sign entry shows your “fake” distance correlating with the “fake” high score entry. This seems to work with every danger sign in the main game + Hot Wheels + Rally Adventure - not just the seasonal PR stunt mentioned in this thread.

To me now the utopian distances in the high scores are no longer a wonder - even the sometimes powerless cars used therefore now have an explanation.

After bugfixing all danger sign high scores need to be reset.

I am playing on XSX.

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