Career:
-Structure similar to that of FM3 and FM4. Use this opportunity to highlight certain brands, models, countries, decades, famous rivalries, etc.
–If the above is a no-go, then GIVE EVERY CAR A DIVISION. Or at a minimum bring back the Class Competitions, so every car can be used and not have 100+ cars with no division and no place to race
-Have us move on in the event regardless of finish position of last race
-Offroad races; use the Trophy Trucks and Rally Cars from FH3 and earlier as a start
-Optional Qualifying and Practice Sessions, with each allowing tuning to be done during the event
-Slider for race length. For example, all the way left for the shortest, all the way right for the longest
-Let us race cars stock or upgraded, and not be forced to do one or the other, save for special cases
-If we so choose to upgrade, have Drivatar’s PI match ours (like FH3)
-Start us off in cheap, low-powered cars and have us work our way up. Like…you know…FM1…FM2…FM3…FM4…
Cars:
-Ability to twincharge engines
-Ability to upgrade supercharger and turbocharger on twincharged engines
-Adjustable boost pressure
-A “Works” program, similar to that of Shift 2 Unleashed, where you could make your car fully caged, gutted, race-prepped, etc. Make virtually any car a race car, competing in proper divisions
-More vehicle customization and tuning options, like negative camber, spacers, interior gauges, designs on windows, etc.
-Higher horsepower capability (four figures) for certain cars/engines, mainly notable ones such as the 2JZ-GTE, RB26DETT, 4G63T, LS#, Gallardo, R8, etc.
-Crate engine swaps (LSX 454R, 5.0 Cammer, etc.)
-Rotary engine swaps (mainly like 3-, 4-, 6-Rotor engines for Mazda RX-# cars, but other cars work too)
-The inability to shove a V12 in every other car
-Higher speed limits, aka, not have everyone topping out at 275mph. Let me break 300! No sense in hyping up the One:1’s top speed if we can’t even reach it in game
-KERS and DRS available on race cars that have it
-Have race cars with electric motors be able to use them in addition to the internal combustion ones, like the Toyota TS040 and Nissan GT-R LM Nismo
Multiplayer:
-CPLs
-Cat and Mouse return
-Car Football return (ban very large vehicles from participation…looking at you, Gurkha)
-Infected on more than just the Airfield Track
-More/Harsher penalties for those that don’t race clean/follow proper etiquette (ramming, corner-cutting, blocking path, etc.)
-Remove corner-cutting opportunities from Yas Marina or just take it out of the rotation
-Some sort of driving program where players have to successfully pass each stage in order to race progressively more powerful cars online
-Have players 1+ laps down from you be ghosted
In General:
-Better/more realistic vehicle sounds
-Better supercharger and turbocharger sounds
-Exhaust upgrades making notable sound changes (like FM2)
-Auction House
–Auction House freedom. Let us set whatever prices we want, not based off of in-game ratings like FH3
-Storefront (LIKE FM3 AND FM4, NOT LIKE FH3).
-Remove Sharefront idea. Just give us back the FM3/FM4 style Storefront, basically
-Remove the rubber-banding. If I want to have a three mile lead on 2nd, I want a three mile lead. If I want a close race, I want a close race
-More consistency of difficulties. Players on New Racer should be able to win easily; players on Unbeatable should be struggling to even podium, let alone win
-Notable in-game recognition of skilled players (OVERALL LBs, such as for Tuning, Painting, Photographing, Time Played, Races Won, etc.)
-Gifting of cars and credits between players
-Allow tuners and/or painters to collab/work together effectively
-The return of F-Class
-Buy Cars and My Cars menu using FM4’s and earlier style of menus
-Dynamic Day/Night. I understand the inability of doing weather this way
-View tunes and designs like FM3 and FM4, aka, you don’t need to be in a specific car to find designs and tunes for that specific car
-Ultimate Edition has EVERYTHING
-Car Pass has ALL monthly DLC packs in it. This one and the above are to help with annoyances on both the community side and developer side
-Adjustable TCS, ABS, and STM
-Increased Garage, Tune, and Design Limits. Have at least one spot of each for each and every car in the game, including all planned DLC
-More dedicated options for Drag Racers and Drifters
-Better Affinity rewards. In addition to CR bonuses, things like free/cheaper parts, free/cheaper cars, perhaps exclusive cars? (Level 25 with Lamborghini = Lamborghini Sesto Elemento for example)
-Paddles and shifters to move on Manual- or DCT-equipped cars
I’m sure I’ll think of more some other time. For now, that’ll do pig. That’ll do.