For T10: Tire Deformation While Cornering Is Visually Backwards - Example Shown

This picture was taken using Ferrari 312 T2 at Sebring Corner #1 (left hand). Physics would dictate the car leans to the right therefore the tire at tarmac is being pushed towards outside of the corner > therefore the tire in view should tuck in TOWARDS the car.

The car is making a left turn but the tire deformation shows as if the car is making a right turn.

This has absolutely no impact on the drivability/playability; it just makes the tires look unnatural when one is trying to take a photo of any car while cornering.

One way I can see this being correct. With a left hand turn with G-force pushing the car to the right, the top of the tire will lean towards the outside of the turn (minus the effect of camber). The contact patch however is flat on the road, so that would make the bottom of the tire deform as seen in your picture.

I was totally not expecting that response. That’s like saying we get rain because the Earth is accelerating towards the water droplets . . .

Ya they need to fix this, its allways opposite of what it sould be.

why can’t T10 get things right? Don’t they proofread…i mean QA their stuff?

I cannot believe I wrote that. Completely my fault. OP corrected. I meant to say the car is turning left but the tire shows as if the car is making a RIGHT turn!

Maybe its because you drive to slow J… :-). See you on the track.

Ps. Your Hondatune D-class is as always super and I recommend it highly.

You teaser!

Yeah, you just have to keep the engine above 5000 RPM to use VTEC though! It’s the car itself that’s fast; the tune is just OK. But I’ll take the credit!

Please delete this post . . .

I am at a loss of words at this point

I can think of a few. Don’t think I can post most of them though.

I noticed this with an Audi last night.

I’m no physics major but it looks backwards to me.