For Forza's sake!

Spent a few hours on my day off racing in D class today. Did my absolute best to be clean and have a good time and stay competitive. But no matter what I did a very particular group of players went out of their way to make sure I couldn’t win, waiting a lap to create a rolling roadblock to take out me or whoever was in front of me.

All of their reps were at “avoid me”, they were all blocked by me on their profile pages, and none of them even tried to participate. Yet if we managed as a lobby to kick them, they showed back up in the lobby again and resumed their routine.

I have saved replays, reported them, voted them out, tried to avoid them, left the lobby they were in and yet I still end up “racing” them.

I am out of options on my end. I have done everything I can do and still be a positive influence and a decent, courteous racer. I’m not interested in retaliation other than in the sake of defense.

I can only hope that in Forza 7 Turn10 make some efforts to adjust the way games are played online. I don’t want to hear about private lobbies I have a crazy schedule and my friends are usually not all around at the same time. I just want to hope that Turn10 are doing SOMETHING about behavior in public lobbies.

I mean it’s such a simple thing to fix. If a player is more than the final 45 second timer behind the leader their car gets ghosted until they get back within the window where they could finish the race. That’s ALL IT WOULD TAKE to stop players waiting a lap to take out the leaders. And I’d imagine it could be put into Forza 6 in an update without breaking a sweat but I’m not even asking for that.

I’m just asking that in Forza 7 Turn10 makes some strides to develop good race craft among its player base. No more measures of hindsight like the ineffective Marshall program and extra tire walls. Just clever programming that encourages clean and fair behavior while still allowing players to have fun. (See my idea above about ghosting) No one needs to be banned or barred from the online features if the game would give them a reason to behave better in the first place.

This is not the first thread on here about this issue and I know that. I just had such an annoying day today trying to play a video game (which is what I do when I want to have a couple of low stress, enjoyable hours) and I had no other outlet for my disappointment and frustration than to come on here and vent.

I’m sorry I’m using this forum to complain. I would rather be a happy customer but lately I have trouble enjoying the game I’ve paid somewhere near $200 on. (Ultimate edition, expansions, elite controller, new headset, etc.)

Thank you for reading.

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For now might I suggest the club system from xbox live to help find like minded players
The only thing that will fix it is custom public lobbies where the host is in control and can kick people but they can’t or don’t want to add that feature back. Hopefully it will return in the next game but I highly doubt it. This is what PCars does, this is what GT does, this is what Forza used to do, I don’t understand it, it is the only way in a racing game to keep it clean which is why they have it in almost every other competitive racing game. It time to bring this back Turn 10, the current system is fatally flawed and never should have been implemented and CPL’s done away with for unknown reasons. What did they think would happen? It’s just mind boggling.

If we could get a concerted effort to get this back on the forum here Turn 10 might even listen. It’s better than reading about bans and endless wish lists which seems most of what goes on here. If I could get anything done to change things this would be it. I’m tired of not wanting to race random people with collisions on and being stuck mostly in ghost leagues where corner cutting is getting worse and worse. You can’t enjoy it either way. They always exploit whatever they can. I do private with collisions but more options would be nice and I miss hoppers but it just isn’t worth the aggravation for me to bother with those, so I don’t.

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Good ol Forza “offseason”.

I agree about the 45 sec ghost. That is a decent compromise. It won’t fix all of the issues, but the behaviors you bring up are vile, and should be unacceptable at all costs.

As far as I’m concerned - it cannot be said enough. CPLs was the most successful option for those of us who just come home from a long day of work, and just want to jump into a race. No clubs, no looking for friends, just jumping into a more controlled lobby, or creating one. It wasn’t perfect, but the tools were there. And eventually, I’d make friends in those lobbies anyways, because we go to know which were the ‘safe’ places after awhile.

I remember setting up custom lobbies for myself and all AI. Next thing I’d know it would be 3AM, and I’d be hosting almost a full lobby, time passes when everyone is having fun.

Just make it non collision on anybody not on your lap. Done

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I would agree, but there is some strategy involved in lapping where avoiding a car can actually slow down the leader(s) if they don’t pass. However, I wouldn’t have ANY issue if you are more than a lap down, ghosting them out.

Only matters in endurance leagues races with a quickstops, or private lobbys. Then the ghost option could be turn off by the host. There’s is no other reason to be a lap down, without being a safety issues. In real life.you be blacked flag anyways.

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Definitely some valid concerns and good potential solutions, voiced here…

The custom public lobbies should never have been removed in the first place. That was a terribly bad move for them to have made… One can only hope they realize it and reverse that decision in the next installment, and maybe even return that feature, if possible, to the current product.

Ghosting when more than one lap down would be good—or even the point when they become ghosted could be an option. Then you could decide IF they get ghosted, and at which point they get ghosted—is one lap down enough to get ghosted? Or is it a longer event, an endurance race, with pitting and all, so maybe it should be pushed back to two laps down? How lenient or strict does the user making the lobby want to be, ought to be supported.

There needs to be a range of measures taken to deal with griefers, cheaters and in general all “undersirable” types. There have been countless threads on the matter and countless suggestions made. Just so long as the problems are addressed and they’re addressed in the software we’ll be fine.

CPLs never did anything to deal with problem players. It only gave the host an option to kick them but of course they just moved on and messed up someone else’s lobby. CPLs were great though in making it posible to find a lobby running the restrictions you were looking for or more importantly, some people you enjoyed racing with. I only hope MS realise that the faith they’ve placed in “friends” just hasn’t worked out.

You can’t overstate how important it is that T10 clean up the MP for FM7.

The forum has been riddled with complaints since the launch of 6 but if you drill down through them there are very few related to the core game.

Wheel users need better support and performance (reading online this appears to be getting the attention it deserves)
Career needs a little more “fizz” and less repetition
FH3 sees some sorely missed features returning so let’s hope they appear in FM
Some guys want more control over race length and AI
Drivatars need more work

And so on but overwhelmingly the one thing that’s damaged the game isn’t the game itself, its bone headed people. Fix this and the next FM could well be the best.

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This is the biggest issue with the Forza Motorsport series currently, and the reason that I am paying a lot of attention to Gran Turismo Sport.

I like many things about the Forza franchise but if public Multiplayer racing keeps going down this path I’ll be spending more time on my PlayStation in the future.

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One easy fix is to bring back the custom public lobbies from forza 4 where you were in control. You could change the lobby to your liking and kick any poor players.
Hoppers on the other hand, it’d be easy to just ghost out lapped cars. In a race that is 6 minutes (give or take), you shouldn’t be getting lapped no matter how new you are to the game.

Also, what’s with the absence of penalties? Those would be a very easy fix to the majority of issues in the online hoppers.

EDIT: I’ve also heard of many suggestions to add permits/licenses. Or at least some type of lobby tiers. That alone could probably do enough to keep the dirty scumbags together and the fast and clean racers together in their own lobbies.

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Even I have changed my position on this issue, and I used to be against the idea of ghosting lapped cars.
I have always been for some system to really identify and eliminate griefers and cheaters. I have spent way too many hours saving, reviewing and submitting replays. It helped, but it didn’t even scratch the surface.

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I agree with your idea regarding dealing with lapped griefers, ghosting them seems to be an easy solution to prevent them from their end goal of ruining someone else`s experience in multiplayer. I am not sure how they could program figuring out what could be considered idiot driving compared to honest rubbin while racing. It would be nice to have the programming figure out that someone who is coming in way to hot for say the first corner of a race, as in no braking at all, that car should be ghosted immediately so that it does not adversely affect the poor guy who happens to be on the outside of said line and becomes the guard rail for offending car to slow down and force his turn… but I digress there have been many threads along these lines. I also like the tiered racing in multiplayer they have that in the leagues and it seems to work well. I have stayed away from the regular MP and being hanging in the leagues when I want a MP fix but I don’t always want to race what the leagues are offering on any given day.

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They could impliment a system in where if there is a incident during a race, if the player chooses to report them it can be sent for review in which someone reviews the race to detirmine if the incident was intentional or not.

If it was intentional, they could have a punishment such as being in a cheaters pool or another action

Although, i can see this system being abused by careless players