for fun contact events, blueprint option: disable ghost
same map creation file can be used for either regular blueprints and playground games blueprints
Creative Hub
Everyone can create a playlist of up to 5 of their own blueprints. This is available via their own creative hub. This can be overwritten at any time with a new list.
Public Playlists
EventLab menu option called “Playlists” where anyone can submit a playlist of up to 5 blueprints (that’s anyone’s blueprints not just their own). Only one entry per user. However users can overwrite their playlist with a new one. The idea of users having just one entry is to keep things fresh and to help prevent spam. Users can update their lists weekly, monthly etc if so desire. A description field would be great for communities eg.
FCG Weekly Playlist
HSK Monthly Playlist
Team Wars Monthly Playlist
It’s also important that you can “favourite” your favourite playlist list authors. Therefore they’d be pinned at the top.
The use of Playlists
If you select a playlist as a convoy host, it will run each blueprint one after another.
If “team” game mode is selected, you can run playlists that contain playground games blueprints. In this game mode, it would keep a tally of the team score just like the regular seasonal trial.
Playlists are organised in the in-game menu via number of likes.
You know I have played a lot of event labs vs building them. But I would like to see some UI features improve and extension on the original building prop terrain.
-additional terrain options, mud/snow(variant thick mud) not just dirt.
-Proper water square block, maybe a variant biq square and small. Allow for proper water feature.
building start points from anywhere. This would be brilliant
a good filter system in event lab creations menu
EventLab setting also that can over ride ghost mode so if someone does an event requiring collision of cars impacts race/event they can set it how it needs be briefly. End of event the user settings reverts back to ghost mode. I could further it by suggesting a general ghost mode on/off setting or room/lobby maybe We could make a slew of wrecking yards, realistic racing for damage collision to occur.
Let’s not forgot that one people have been asking for a while, drag strip lights that work.
This is a pipedream but if EventLab Island and the way we build Eventlabs remains unchanged (i.e., placing pieces next to or on top of each other instead of, for example using brushes and fluid terraforming), I hope for a way to import EventLab Island events from FH5 into FH6.
Let us choose the direction we start at or even a spawn point. Forwards/Backwards events shouldn’t be hard. Furthermore, blueprints should be adjustable by players themselves - let them choose the default config the creator intended but also allow to change weather, time of day and possibly direction on their own.
Adjustable finish line width is a must. This is non-negotiable.
Livery editor for props! It’ll be a great QoL feature!
Also, adding multi user mode. It’ll reduce the time needed to make an eventlab map and increase team work.
Yes for the Unlimited car choice options we want to see MORE J.D.M cars in Forza Horizon 6 if it’s going to be based in Japan we want that so first to start off the list I want to see a 1993 Lexus ls400, 1998 Lexus Gs400, 1990 Honda Accord, 2006 Chevrolet Trailblazer, 2005 Toyota Altezza, 1997 Honda prelude since if there’s going to be one in Forza Motorsport 6 why not add the 5th gen Prelude to the game and yeah that’s what we want to see in Forza Horizon 6. Please and thank you Forza. Also why not add the JDM version of the integra because all we have for Acura integra in fh5 is the American one so if the map is going to be Japan and Kyoto
Hello.
â—‹ EventLab 3.0 wishlist:
â—Ź Place startline anywhere you want
â—Ź More checkpoint styles (example: lasers)
â—Ź More colors for checkpoints
â—Ź The ability to change the size of props (length, width, height and scale)
â—Ź Livery editor for props
â—Ź Terraforming tools
â—Ź Show rendering budget and FPS in real time
â—Ź Adding spectators & animals
â—Ź Multi user mode (up to 16 people can work together and make maps)
â—Ź Adding drone shows
â—Ź Adding airplane shows (At the oval stadium, there are several airplanes that fly over the stadium.)
â—Ź More props
â—Ź More rendering budget
â–ˇ Blueprint wishlist:
â– Weather slots
â– Merge multiple layouts of a race track in one sharecode
â– More options to restrict cars (Min power, max power, min weight, max weight, etc)
â– Rolling start