FH6 : Reverse track

I hope FH6 will be the first to introduce reverse track. Which would potentially double the number of races usually offered.
Explained differently: the paths from A to B become B to A and the clock-direction circuits become reverse-clock-direction

That would be great, essentially they just have to replace/turn around a couple props and then make a new driving line. Should be low effort for a lot of “new” tracks.

Hi @origalde4650 & @MarsTieger . This suggestion was already available.