Driving physics

hello

I’m very surprised and dissapointed about the driving physics of forza 6. I only buyed the xbox one for forza 6.
I made a comparison between forza 6, assetto corsa and project cars (both on pc). The Test was with a Mc Laren p1 and the nuernburgring gp. That is on all 3 games.

My wheel is the fanatec clubsport gt xbox one with the wheelbase v2.

If I drive with ac or pcars a little to fast in a curve I feel the car is coming out and I can correct it (countermeasure). In forza the rear of the vehicle pulls to one side and the vehicle begin to skid. This is without a feeling before and for me to early. In the real driving you feel it before unless its slidery, wet or you are to much fast.

I can’t understand it. This is the 6th version of game and it should be possible with this experience to make it more realistic. I hope they dont have every time new junior programmers.

What’s your experience?

Oliver

My experience is these comparison threads always end badly. If you want to discuss FM6 physics, please post in this thread: Forza motorsport 6 driving physics