Drifting with wheel vs controller/keyboard. What is up? My solutions!

So I have been fighting for hours trying to get my drift car set up right. Car setup and everything I have done to the best of my abilities, but no matter what I had serious issues with countersteer not responding and just in general flipping about 180 with oversteer. Okay, this sounds common so far, yeah?

I am using the Thrustmaster 150RS wheel, no clutch pedal, just standard box config on PC. It took lots of fiddling for me to get it to feel right for racing and ability to countersteer in that. But damn if I could get it working in this game and usually drifting for me is easy with real world experience helping in knowledge. Just hasnt felt right.

Today though, I had forgotten to plug in the wheel when I started game. Same car, no tuning changes, but keyboard. I cannot get the thing to oversteer. It drifts just find. In fact, it is too stable for my likings but still able to pull 8s and full circles out at the aerodrome and in the festival drift circle one handed with a yawn.

So clearly the car is oversetup for drifting. But why is it completely different with a wheel? I really need advice as to what is wrong on my steering wheel or want to know if there is something else with the game causing problems using this wheel. It has felt off since starting this game and this test now has shown that there is a clear physics or control application difference from wheels to controllers/keyboard.

I am starting to get really frustrated. Clearly there is something different, but I cannot figure it out at all. I have spent many hours working on trying to get this car set up and is disheartening to know that if I wasn’t using the wheel, it would be ez-mode. Even with an outside deadzone of 20 with sensitivity to max, I cannot get decent countersteering.

Hi Vaporisor. It sounds to me like you’re having the same problem as me where the wheel seems to lose FFB when transitioning drifts and you have to really throw the wheel yourself to get on opposite lock. I’ve made a bit of progress towards making it feel better. Here are the settings I use.
Vibration Scale = 0
FFB Scale = 100
Centre Spring Scale = 70
Wheel Damper Scale = 0
FFB Understeer = 0
FFB Minimum Force = 50
Steering Sensitivity = 50
I’ve also found that using the sport tyres really helps for some reason. Kind of annoying as you can’t equip them on some cars.
Hopefully you are able to use that info to figure out something that works for you.

So adding a followup post since I have resolved this issue. The problem is in something with how the wheel talks to the game. I discovered that changing settings would only affect the first 75% of steering angle. The last 25% always required full rotation of wheel.

To fix, I had to go into the hardware properties itself and turn down the degrees of rotation in the wheel. By doing so, I got it to a point that the lock to lock now functions linear. Drift any car, all day.

what did you turn it down to? 540º? 360º? 270º?

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I have it at just 360 right now set in the hardware. I had it up higher, but find that this wheel does not turn fast enough, just could not get the resistance set right. 360 with setting the linearity to a lower number and sensitivity high got me a feel I am comfortable with.

Using the telemetry was key though. Turning down the hardware range until the telemetry showed smooth wheel movement.

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Thanks bro. I’m on a Bodnar DD wheel and will make a note of this!