Cockpit Turbulence and Wind Noise

Another returning feature from the first Horizon game, it’d be nice if the cockpits experienced turbulence whenever driving at speeds over a 100 mph to increase the sense of speed. It’d also be nice if we could hear the difference in wind noise between driving headlong in the wind and drafting opponents.

Though the wind noise isn’t as audible due to the music playing in the background, here is an example of the cockpit turbulence seen in the first Horizon.

Especially in cockpit view, I think there should be noticeable and realistic road and wind nosies that get louder at high speeds, as they do when driving a real car. This contributes significantly to the sense of speed, and is severely lacking in FH5.

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A shame this doesn’t have more votes. It is the most realistic way to portray speed.

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