The most unintuitive camera controls is back. T10, please, why didint you applied normal camera controls when using cocpit camera? Gamepad, right stick to move camera - moving stick right - all car interior is disappearing and you see side door threshold level of camera. Come on!
If i move stick to the side, i expect camera to slightly move (corresponding to movement of the stick on gamepad) sideways, not fully get out of space. Only way to move camera (as IT SHOULD move) is pointing stick UP (who tought its good idea?), then sideways. Its most unnatural movement of camera controls i ever seen, not able to see in ANY racing game. At least, you could make it optional.
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I always have the feeling that Turn10 didn’t work at all to give us a better Forza Motorsport, they just made Forza Motorsport 7 Remaster. I will still hope that Turn10 gives us what you promised and showed at the Microsoft presentation.
Yeah, specially that motorsport 2023 doesn’t have features from fh5, like changing the sound of the car with each mod.
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I would like to have The feature of helmet camera, in other racing games the movement of the Head while turning is amazing and inmersive. When I drive in this game I feel my driver has his neck broken or It is a maniquà which is really dissaponting since in real life you always are moving your Head and loking towars corners. That feature in this game will improve the experience of this beautiful game. Check helmet camera of project cars 2 and you’ll understand what i mean
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I know. I played NFS shift 1,2, project cars 1,2,3 and can’t play without it. This is my personal favourites in racing games.
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