Cars - All CARS side mirrors & interior reflection bug After Update 13 (1906523)

Update: This affects all cars featuring this particular shader. This bug was introduced with Update 13.

@T10ManteoMax maybe this should be transfered to the Report News Issues forum given that it’s a general shader/rendering bug which affects all surfaces featuring it?

I’m fairly sure that this wasn’t like that a while ago (maybe it was just introduced with Update 13).
The wrong material is applied to the interior of the mirror (the rim around the actual mirror) & it’s constantly glowing while poorly reflecting the environment.
Xbox Séries X in Performance RT mode.
Toyota Supra :


MCLAREN spider 19



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I’m surprised this hasn’t been brought up sooner tbh. You should check out the muscle car interiors! All the interior chrome reflects the road surface, which isn’t visible because car floor lol. It’s extremely annoying having crazy reflections all over the place.

I think the lack of mention is likely because most people play in chase cam. Hopefully they will still address this.

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Ray Traced reflections have always been wonky… But now after Update 13 one particular shader is busted and they are totally busted (overexposed as seen in the screenshots).
Only happens in RT modes.

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i have Noticed it on the AUDI RS3 SPORTBACK YESTERDAY AFTER I INSTALLED THE UPDATE SO MAKE THIS CAR ALSO ON THE LIST

Ray Traced reflections are totally busted inside the cockpit on Xbox in both RT modes when a specific plastic/carbon shader is used.


What is going on with the reflections around the main dash lights and cockpit dials following the latest update ?

Let me give you an example: when you see the rev needle and speedo rising, there’s strange blurry reflections around the round dials or surrounding dash structure.

So, whenever you drive a car which has any reflective parts on the main dash or surrounding body structure such as the inside of window railings or borders, you see these blurry pixelated reflections. Only in performance RT, Xbox Series X.

Why is this happening? Only noticed it post update. Cockpits look really low res as a result and the reflections look like they are 480p or something.

Is this a known issue? Has anybody created a thread for it under Car Issues?

Oh my goodness does that explain what I’m seeing here I just posted about it.

Look towards the passenger side of the Emira the environment is coming through the roof and reflecting into the cockpit unless it’s an intentional thing which I don’t think it is because I drive the car constantly. This would explain what I’m seeing then right?

This is absolutely distracting and awful. I hope they fix it promptly. I’m glad it’s not just one car. I’m driving the Emira here.

I think lower the 480p I think :thinking:.

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Yeah, they don’t even look like reflections. Just ultra low resolution dots and pixels. What is this team up to?

Been doing this since launch. I can’t have RT on because of this. Found resetting the Xbox sometimes fixes it but only temporarily.

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It’s a game engine issue, really, and not much a hard reset or game/console restart can fix. I really don’t like how RT is implemented in this game. Seems broken or some kind of pseudo ray tracing.

Been thinking myself to just go back to the “recommend” setting which is Performance 4k but then the reflections don’t look as good.

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Bug is already reported and logged:
https://forums.forza.net/t/cars-all-cars-side-mirrors-interior-reflection-bug-after-update-13-1906523/

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Not fixed in Update 14!

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maybe not directly related, but please, REMOVE all interior world reflections, looks horrendus when you can see clouds, curbs, grass, track all that reflected on the panel surface, wheel metal details.

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Gosh I’m hating this too and not using cockpit view now most of the time. Many cars’ brake lights and headlights are also reflecting weird details around the light housing or body, making the outline of headlights/brake lights shimmer and show noise, distortion or something or the other.

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Yes, something horrible is still happening with reflections in cockpits of some cars…

(Ferrari Roma, PC/Steam)

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Bug has been logged. Good.

Perhaps we can see the interior and exterior reflections (around tail and headlights) restored in the next update or possibly before that.

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And what about this white shimmering\strobbing?

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Low res RTAO (especially on consoles). Never going to be fixed (unless they decide to implement a raster based AO solution like SSAO/HBAO/GTAO)

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