Update: This affects all cars featuring this particular shader. This bug was introduced with Update 13.
@T10ManteoMax maybe this should be transfered to the Report News Issues forum given that it’s a general shader/rendering bug which affects all surfaces featuring it?
I’m fairly sure that this wasn’t like that a while ago (maybe it was just introduced with Update 13).
The wrong material is applied to the interior of the mirror (the rim around the actual mirror) & it’s constantly glowing while poorly reflecting the environment.
Xbox Séries X in Performance RT mode.
Toyota Supra :
I’m surprised this hasn’t been brought up sooner tbh. You should check out the muscle car interiors! All the interior chrome reflects the road surface, which isn’t visible because car floor lol. It’s extremely annoying having crazy reflections all over the place.
I think the lack of mention is likely because most people play in chase cam. Hopefully they will still address this.
Ray Traced reflections have always been wonky… But now after Update 13 one particular shader is busted and they are totally busted (overexposed as seen in the screenshots).
Only happens in RT modes.
Look towards the passenger side of the Emira the environment is coming through the roof and reflecting into the cockpit unless it’s an intentional thing which I don’t think it is because I drive the car constantly. This would explain what I’m seeing then right?
This is absolutely distracting and awful. I hope they fix it promptly. I’m glad it’s not just one car. I’m driving the Emira here.
maybe not directly related, but please, REMOVE all interior world reflections, looks horrendus when you can see clouds, curbs, grass, track all that reflected on the panel surface, wheel metal details.
Gosh I’m hating this too and not using cockpit view now most of the time. Many cars’ brake lights and headlights are also reflecting weird details around the light housing or body, making the outline of headlights/brake lights shimmer and show noise, distortion or something or the other.
Just wanted to contribute with this video. You can clearly see dots and reflections flickering about randomly around the cockpit dials and around the tail light edges. It’s the same issue more or less that pops up when you use RT in the game (Series X)
To be fair, the bug has been logged (scroll up and look under the thread title). So only a matter of time. Perhaps, next update, here’s hoping. As ironing out these issues can be both complex and tricky. You don’t want to break something else in the process.
Here’s one more vid I forgot to post:
So it’s basically any reflective parts or surface inside and outside the car.