I’ve finished everything except the open class tour, I’ve excluded the cars in that, I think the only starter car that is used again is the Mustang and that is the only car I found that is used twice unless I missed something.
For some reason series like JDM Legends only has 4 cars, no Silvia, Evo or WRX, you have series where very similar cars are not all used like S13 Silvia but no 240sx, Pony Car showdown missing half of the muscle cars, other series doing the same thing, I don’t understand why they would do that.
I thought the idea was meant to be you level up a car and use it a bunch, currently you only use it once unless you use it in the open tour which currently is just German cars, it feels like career is missing a lot of content it should have.
Yeah, given that there are relatively few events it’s odd why they’ve restricted most of them to fairly limited car selections. For example, the Corvette C6 event uses 4 cars but they could have done a Corvette v Viper event and included a lot more. As you say the JDM one was also very limited in choice as are most others.
The Open events seem to be entirely open though. I only figured out there was a German theme to it by the time I’d reached A class and wondered why it was all BMWs and Audis! My own car choices did not follow that theme!
I used Ferrari 250 LM and 250 GTO in the Open Class Tour. Didnt like being surrounded by much larger and very different type of vehicles. And, there was an Audi with such loud engine noise and exhaust always around. I was annoyed to the point I looked up for other cars sound in the menu and lowered it.
They threw the builders cup in at the last minute.
The funny thing about campaign forcing you to at least start practice and basically pretending theres no skip by hiding it. Is that if their goal was to give you the chance to practice a track. Why cant we have practice before a Freeplay event?
People making arguments about what was clearly a slap dash rush job being some grand creative vision thats fun for them are ridiculous.
Transmission whine suitably simulate the good old M22 Rock Crusher of the late 60s and early 70s, almost all cars in the 20s and 30s that was equipped with straight cut gears, and many racing transmissions in the 80s and 90s.
Being a Muscle Cars fan, transmission whine is music to my ears. Wish they add a 4spd to the upgrades.
But I take your point that it isn’t suitable for most of the cars in the game.
Its not realistic but I think I mentioned it in another thread. A lot of the mechanical sounds are enhanced. And I honestly dont disagree with a lot of them. Some are a bit extreme. Like the Mitsubishi 3000GT sounding like a Boeing747 is going V1 into the apex.