So the problem i have is Breaking and cornering, when i race the computer in those different series super street and so on, i have to sart easing of the thortle alot longer Before the computer assisted opponents, like Daytona the first bend i smash the wall straight away if i try to keep up with the cpu cars, i wonder how come those can take the conrners so easy and me well i am more off track in corners than on track unless i brake to a complete halt sometimes in bends like Yas marina in various cars, it doesn´t matter if i put drivatar difficulty to new player they still can take the co´rners way better than me, i have now played FOrza 6 for maybe 3-4 weeks and hours/day but still no matter i can not take corners as good as the cpu driven cars.
so since i´m guessing the knowledge is huge here i thought maybe some pointers to as to get alot better at breaking and cornering in Forza 6.
One more thing i use the Original Xbox One controller in all games Forza is no exception is that a big aspect of nnot getting better cornering?
It’s just a case of practice. You’ll almost certainly be locking up the wheels and probably just too “heavy handed” in general. Try applying the brakes more gently ( less trigger ) and see how you go.
Sorry for the misspelling
Well i shall try that then and release the gas pedal/trigger in time then just slightly pull the brake so i don´t lock the Wheels and hopefully won´t let the cpu pass me.
Also what´s frustrating is the cars tend to “drift” and i can get all sort of skids and stuff, it might be a tuning thing but i know nothing about tuning so i generally don´t try anything.
also when it comes to turning and braking is a good Wheel set up way better than the controller?
Couple things. Are you using any assists? If you have ABS on your braking distance will be much greater than with ABS off. However, your braking distance after locking up your wheels will be even greater than with ABS on. I’m of the school that you turn ABS off and learn to brake properly; that feathering the brake so you don’t lock up your wheels. You can transition directly from off throttle to brake but don’t mash the brake. Weight transfer is important. On throttle the car is generally leaned back on the rear wheels. On brake the car is leaned forward on the front. You need to be gentle with that transition. So, first thing first is find your braking point. Some tracks are easier to find this point than others. You may want to use Road Atlanta for this (I think it is road Atlanta). The reason I say Road Atlanta is because your pretty safe starting your braking at the curb or first braking marker and most corners have turn-in cones. There is always something to look for. A braking marker, a patch of dirt, a sign, something. Find it and hit it every time. As you get better your marker will change but for now just practice hitting that mark every lap. This will be easier to practice in free play with no other cars.
The general idea is: Off throttle, slowly apply braking force while finding the most amount of brake you can apply without locking up (you’ll be gradually increasing braking force at this point), as you approach turn-in ease off brake, at turn-in be off brake and turn the wheel.
Sounds simple. Immensely difficult to master lap after lap. It takes practice. You’ll want to brake earlier, not harder, until you get better at it. If braking at the curb does not work find a marker before the curb and start your braking there. As you get better you’ll find that you can brake later. As you’re able to brake later that means you’re on the throttle later as well. That generally means you’re carrying more speed up to the turn. After a bunch of practice you may find that you are in fact braking later then the drivitars and actually overtaking them in the corner.
As far as tuning race tires are a must. Race brakes let you brake harder meaning you can brake later. That’s a good start. But why race tires? Anything that lets you keep your line, meaning not going wide, with more speed through the corner just means you can brake later because you don’t have to shed as much speed before turn-in.
One other note. If you don’t understand “the racing line” put full line on and follow it. You’ll want to carry as much speed through the turn as possible so you don’t have to shed so much speed approaching the turn and the only way to do that is to take the fastest line through the turn. The full line will help you with that.
Hope that helps.
EDIT: Skidding is actually slow and wastes time. You want to be out of the turn and back on the gas as fast as possible. If you’re skidding the car around the corner you’re spending too much time sitting in the corner when you could be coming back up to speed down the straights. And I know I know getting the rear loose and trail braking and all those advanced techniques can be faster but not until after you’ve got the basics down. For now just remember that if you are in a slide you’re wasting time.
There’s some excellent advice on this thread. I’d just like to add that from a strictly mechanical perspective, the brake trigger on the controller may be more sensitive than you realize. For a long time I thought I wasn’t braking until the controller started to vibrate, but if you look at the little red bar in the lower right of the screen, you’ll see that braking registers long before the force feedback kicks in. (The sensitivity of the triggers can be increased or decreased by changing the “dead zones” in the controller settings menu.) Experiment with how lightly you can pull the trigger and still stop. I’m too new to this to say how helpful that knowledge is in the long run, but it can help keep you from going too heavy on the brakes without meaning to.
On that note, I’d like to raise the question of how to understand the force feedback while braking. It’s my understanding that when the controller starts to stutter, you’re approaching the limits of your traction. That is, braking until you feel the vibration, but not past that point, is ideal, because it means you’re using all of your available traction to brake. Then you would have to reduce or stop braking in order to turn and/or accelerate. Does this sound right?
Yes, I agree with your braking theory, it’s much like accelerating, when the vibration hits, you are losing traction. Back to the original question, how come the computer cars can go deeper into corners and brake later? I have noticed, that as my driver levels go up, I can go deeper in as well. I thought it was because my skill had increased, until I played my nephew, he as a Level one racer could not touch my higher level standing. We exchanged controllers and he whipped me good.
If you an experienced racer. Make sure to get a tune put on some of the stock Decel difs are outrageous. Try always having throttle applied (even when braking and see if that helps you)
Example (go to showcase- factory racing- and the lotus 2-11 at lime rock ) you always having the rear end sort of snap around when coming off the throttle. By applying small amounts of throttle. Even while braking it doesn’t happen. It’s clearly a Decel diff issue with a lot of cars. (Not all)
It’s completely annoying as this isn’t really my style. And I would just make a very simple adjustment and live the car stock. So either get the part (if not allowed to tune it stock ) and raise the Decel diff and enjoy the car- get a tune for the car- or apply small amount of throttle continuously even while braking.
You do get use to throttle control rather easily in this game (least I have) I run a lot more then I use to with out TCS and actually don’t like it on in a lot of cases.
wow guys you are some real good peolple this much help i copuldn´t Dream off i really rreally appreciate you guys help i did try to apply brake with so Little pull on the trigger so i don´t lock the Wheels.
But the problem for m,e still remains when i have applied enough brake so no red arrowa are shownb sometime not yellow either, ok so i barake so i can take the turn without sliding off track and hit the barriers i turn the car around the bend and apply throttle and the rear goes haywire sometimes i need total halt to get Control of the car and i speak of cars like AUDI,BMW in the Lowe series sebring is one of theose tracks i have to struggle after applying throttle i have get some sort of solution if not perfect or even good but i start sliding off the race laine i turn as crazy and pump throttle sometimes even brake.
But i can not take a turn with some speed and apply trhottle without the rear going sideways and almost puts the car in a spin and sometimes does that too, Another thing is no side mirrors so i can not see if there is a car pushing me sometimes when i take a corner, but still great tips on that rigger setting thanks alot, does anyone know if the Elite controller is better for car games?
Best whishes and a great weekedn to you guys you rock
Petr
EDDIT: like i have said it seems cpu cars are magical at breaking and cornering they seem not to need lower their speed almost before the bend it self which makes me loose postions when i need to let go of the trhottle and apply brake easy and swooosh tey pass me and i fall back how can i make this breaking&cornering go that easy doesn´t you guys feel the same or amybe toure so good you out break the cpu cars 10 times of 10? well practise makes perfect
As you said, practice makes perfect. I can only speak for myself, but I’m very new to this game, and I’ve found that every hour I’ve raced has seen my cornering technique get better and better. If you’re new, too, I encourage you to just take your time and not worry too much about it.
I’ve struggled with some of the same issues you describe, especially trying to keep the back of the car straight as I come out of a turn. I’m convinced this is a problem with how I’m handling balance (that is, the weight of the car) and friction (grip, that is, how many things the car can do at once). I’m speaking as someone who’s still trying to understand these issues, but right now I would say the big key is being smooth: don’t jerk the triggers too much, make sure you are really done cornering before you apply the throttle. Some cars are more susceptible to this than others, but putting on the gas before the car has really settled out of a turn commonly results in a slid back end. I don’t think the kind of controller you have should affect your ability to learn to negotiate these things, especially not in the early stages. I’m not sure if there’s a point at higher skill levels when a wheel setup would become necessary to get better.
You may also find it helps to focus on a single car/setup, or just a couple; the different classes and vehicles really do handle differently, and have distinct braking characteristics. “Specializing” in one or two can help you get the fundamentals down without having to compensate for significant handling differences across classes. Finally, the suggested brake line is just that–a suggestion. As you get better, you will probably find you can brake later than the line suggests, or even not at all (in a few places). I recommend picking a course you’re very familiar with and running it with the suggested line off entirely–doing so forces you to pay more attention to where you’re braking and why, which is always a good thing to be aware of.
Again, all this comes with time. Keep driving, keep feeling out the dynamics of your vehicle, and above all, keep having fun!
Oh, and if the computer’s skills are really too frustrating…you can always lower the Drivatar difficulty to knock 'em down a peg
I don’t think it’s the skill he has a problem with its the fact that by default the a.i run all assists regardless of your turning them off which unlike forza 4 even the so was affected by the assists being turned off so the ai will run like they normally would and some are still broken as a friend of mine races my drivatar on easy and yet it was in a b class car that I just recently made and it was out performing all the others.
I think braking in this game is a bit hit and miss. Some cars can’t have brake upgrades but in the tuning screen the pressure and bias can still be adjusted but makes little or no difference but others you just brush the trigger and it’s like you have hit a wall. Cars like the R34 gtr have abysmal braking but they have since fm3 it would be nice for the playing field to be levelled