I don’t know what crimes the B, C, and D classes committed to receive banishment from online adventures and rivals and to get locked up in Forza Prison, but I think it’s time that B-Class (at the very least) scored some parole or commuted sentence, time served for good behavior.
Just getting that little taste of B class in dirt adventures has really made a notable difference in multiplayer, and I have thoroughly enjoyed searching and testing tuning for good B class racers (beyond what most people settle with).
I just don’t understand why the B-tease with dirt Since dirt vehicles are already doing cross country by way of freeroam rush, why not just add B-class cross country adventures into the mix? And if B-class is good enough for dirt and cross country, why not road and street racing? Recent seasonal events featuring B-classes on asphalt didn’t seem to me to be unbalanced or unpleasant, and if anything that’d be an easier swallow for the delicate non-off-road crowd.
And if one was to consider welcoming B-class back into the fold at least for off-road racing, logic might dictate also extending B-class into the Playground Games rotation, seeing as dirt and cross country-able vehicles segue nicely into off-road contact sport games. And I know just the mention of C-class is something akin to heresy here lately, but I’ll go as far as adding that I had a blast in the current playground event featuring C-class hot hatch; I thought initially it might be a bore with being too slow, but the speed of the action was great, I thought. (I’m also really enjoying the Lego rivals with all these A’s and B’s rival events.)
Now I know a lot of people have mental blocks with C’s and D’s and lose their s*** at the very mention of them, but I think it’s time we stop this silliness at least with B and restore some life and flexibility back into this game. If I’m not mistaken, Forza Horizon 1, 2, and 3 all survived the affliction of lower classes into gameplay, and I’m pretty certain H4 won’t breakdown by adding B-class back into the game.
(Oh, sorry-not-sorry for another wall of text for those with low vocabulary or are otherwise challenged with some deficiency I couldn’t be bothered with considering. Duh-you know who you are.)
Um, I guess, but I’m not sure time-regulated play would be successful in driving players to or from something, as it seems to me, that people just play when they can. And if it’s in the rotation, then it’s in the rotation. If they just cannot bare the sight of a B-Class Lancia Fulvia, then they can just opt out at the beginning, just like they can now.
If some people just don’t want it, they don’t have to play it, but that shouldn’t preclude those that enjoy it from experiencing it all to begin with. If crowded lobbies (or the lack thereof, rather) is such a concern for PG, perhaps they should stop making more and more competing lobbies? There’s regular racing online lobby rotation, regular playground, ranked racing, ranked playground, now drifting and custom lobby rotations…I’m not suggesting more lobbies, just include class expansion into existing lobby rotations.
I quit playing back in October because all I am interested in is B, C, and D classes. There were no rivals for them and no online for them so I quit. But I read rivals were coming back next month and I may be interested in firing it back up just for that. If I could race them online it would be even better. I loved F2 and F3 but this game is just horrible since it forces you to do things that may not be of interest, at least it wasn’t of interest to me. The real genius of past horizons was the ability to play how you wanted in the class you wanted and this game just gives far less of that. I want to make my own fun but this game won’t let me.
i LOVE b class races and all lower classes too.
even in custom nothing found yet.
ppl seem to be scared about real racing… yeah that´s what i think. real racing is B class and below.
when they force us to play S2 stuff why not put the lower classes in the regular playlists too??
if it is there ppl will play it.
custom adventure just not works for this since all the silly kids want their rockets to fly to the moon…
Lower class rivals is where i learned my appreciation for clean racing and flexibility/versatility in car tuning. I mean, I get it, they are slower, but require a whole different skill set. Not everything has to be freeby-easy.
Possibly? Or maybe just a starker contrast with ‘what works’ vs ‘what doesn’t?’ One thing I think is certain with the C and D classes… all these stone walls everywhere are sure to be murder on lighter-weight, low-powered jalopys, never mind the terrain difficulty increase x400 over H3’s very generously flat Australia…
If they just allowed to put any for params like collision/freeraom , I think there would be much more chances to find a championship in custom adventure. Instead of that, they are willing to force collision + freeroam setting whenever you choose B…
Yeah, this. I’d love to select b-class, any surface, any collision, any freeroam.
The other challenge with b class and below, I think, is the sheer number of possible cars and the huge variance in performance between good ones in a class and bad ones. You can absolutely bring a car that’s half as fast as another, both tuned to the same PI.
I’d probably actually like online races in Horizon if D-class was in the mix (and sure C and B too). Also I think spec races would be awesome for dirt online adventures; i.e. everyone in a stock untuned civic or some similarly “normal” car. Probably the best multiplayer racing I’ve experienced was spec vauxhall hatch sometime ago in FM7 leagues, with any lower class league races being a close second.
Uh I think I’m rambling so TLDR= going fast in slow cars is fun.
C B and A are my preferences for championship racing and stuff. Its extremely boring having online racing being essentially S+. Most players do not even have the skill set to drive a car that fast which makes ramming and wall riding even worse. They dont realise they need to brake before reaching the corner hence eternally rear ending skilled drivers at 300km+. Its an extremely unfun environment and just forces toxic behaviour. Ram or be rammed cause your going to get rammed anyway.
I was that guy who was always voting C B or A road racing in FH3 because thats where real skill was shown. Not only in handling a car but also knowing it and tuning it. I had a couple of fast builds, my B class Daytona “The King” was great fun. Not the fastest and only average handling but acceleration was amazing and I loved working around its traits to smash out early leads. A class i used my cop car a ton super fast but poor handling had to know when to brake or I could lose a race big time… good times back then
FH4 is so dead to me S+ ramming multiplayer or die… not good options. Kind of like “raid or die” in another multiplayer game i used to play, which is alot less popular now…
I usually race (online but solo) in D class, and I’ve never found anyone else to run against online. If I look at the player list all I’m seeing is S1, S2, X, and a few A’s, and once in a while a B… Only rarely is there another D, or even a C.
I’ve got a few higher-class cars, up to S1, that I’ve tuned and I run them in solo races sometimes, but I think my slower D-class cars are better for improving my budding racing skills.
B, C, and D classes are fun because you rarely get to put good parts on those cars. I race 3 or 4 Classic Rally cars, the Abarth 131 is my fave, in C Class on Unbeatable difficulty. These are not easy cars to drive at this level, they have a lot of power and no handling. If you want to finish on the podium your racing line must be tight and you should be a decent tuner. I suspect that people that ignore them think they are too easy to drive. My favorite car in this entire game may be the Triumph Spitfire. It looks great, sounds great, and is an absolute handful in unbeatable C class.