Another bug in blueprint creation

Trying to create a long track event. Building it in stages so I can get each part just as I wast it before going on to the next stage. When I edit the first stage from the last check point to start building the second stage, I completely lose the blue, yellow, red, driving line of the first stage.

Even after publishing the race, the driving line doesn’t appear until I reach the start of the second stage.

I built a track in stages before the last update and the driving line worked perfectly as I worked from stage to stage.

Has anyone else experienced this problem and is there a work-around?

Thanks for any help.

Yes. I have the same issue with circuit tracks. If say I redraw from the very last checkpoint, only that section has a drive line.

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I’ve checked from another profile and the problem persists through for other players.

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The best work around for any route with a driveline issue is one no one wants to hear. Redraw the line from the start when your track is complete, otherwise it’s almost a waste of time. I never ever draw a serious route with checkpoints until all props are finished and I 100% know what the route is. I’ve tried redrawing from x checkpoint and end up with issues many times like a weird missed checkpoint error somewhere.

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