Temporal Anti-Aliasing was an exceptional addition to Forza Horizon 5, and in my opinion it offers the best quality.
Since Forza Horizon 4 uses the same game engine, and would also benefit greatly from TAA due to the large amount of trees, would it be possible to add this option for it as well?
The MSAA and FXAA options don’t eliminate the flickering edges as well as TAA does.