'69 Fairlady Z Tune

I was running some E Class races and I really like this car. So i needed to come up with a set up that worked for me. Since a lot of people have downloaded the design I made for her, I figured I’d share the tune and get input.

I run with standard Xbox Controller
Following Assists:
Suggested Line: Suggested Brake line
Braking: ABS On
Steering: Normal
Traction and Stability Control: Both On
Shifting: Automatic (having issues getting used to manual)
Damage: Cosmetic

CAR: '69 Nissan Fairlady Z (PI - 300)
Track: Circuit Build
Tires: 29/30
Camber: -3.0/-2.5
Toe: 0/-0.2
Caster: 6.7
Anti-roll: 9.06/6.80
Springs: 600.7/479.5
Ride Height: 5.2/6.3
Aero:
Rebound: 8.1/8.5
Bump: 2.4/2.7
Brakes: 49%/130%
Differential: 50%/35%

Final Drive: 4.39
1st: 2.93
2nd: 2.03
3rd: 1.56
4th: 1.27
5th: 1.07
6th: 0.93

Upgrades:
Sport Exhaust, Sport Valves
Race Breaks, Race Springs
Race Anti Rolls, Race Clutch
Race Transmission, Race Driveline
Race Differential

Here’s what she looks like:

Hello Outer ,

Run your car on some tracks !!!

3 laps Spa GP Day 3.03.638 #200
3 laps Spa GP Night 3.04.305 #50

3 laps Silverstone GP Day 2.39.863 #131

3 laps Nurburgring GP Day 2.33.099 #264
3 laps Nurburgring GP Night 2.34.657 #175

The car is good and easy to drive , very nice lobby tune !!!

Greets ALF

1 Like

Tried it and the car was planted and stable but was very rigid in the front. Mid corner the car would want to go straight instead of hold the turn. The super high front springs was the culprit. There’s no need to increase front springs in lower classes. I changed the springs to 375/400 and also took off rear toe and dropped the rear end as low as it will go. As result the car became a lot more responsive and was able to hold corners well.

Some front stiffness still exists if you somewhat miss a corner but that can be fixed probably with rebound.

Since I don’t use auto, I dropped the race transmission and clutch. As replacement I put on lightest rims and upgraded rim size to 19 inches (this helps with handling) and street weight reduction. I dropped driveline too in error. All else was same.

Since car is no aero, it is likely only good at speed tracks and some medium layouts. As is, the car may be faster with full aero and then the aero turned down to lowest, but no aero looks cooler. :slight_smile: The car definitely has potential with an efficient build which is critical in E class.

I tested the car at road atlanta since it’s good at showing handling flaws and put the car #80 overall and #19 in the Americas with plenty of time to spare. Might be a top 50 car with best possible build.

1 Like