Winter #Forzathon Shop, Festival Playlist events and rewards through May 2

opps ignore this :kissing::kissing::kissing:

Not really, any S1 Dodge will work.

Cheers for that matey, I too would’ve just assumed it was the 3 Vipers :+1:t5:

Quick tips:

  • The Audi S1 can hit 155mph downhill in stock form, despite the tuning screen saying the max speed is 154.8mph, so you don’t need to waste time tuning it or upgrading it.
  • I made a short easy win blueprint at Moorhead Rally Trail if anyone wants to use that to quickly win 2 dirt races for the Audi S1 forzathon.
  • My S1 '08 Viper tune is very good for the Viper championship, I was in the lead about 11 seconds into each race. It has rally/snow tyres, as when I created the tune I found those were actually faster for road racing anyway, as the car has so much grip that the PI is better spent on more power / less weight.
  • For the Trial I used Jadigafer7’s tune of the VW Bug, and I specifically advise not to try it with the Rip Rod, like I did the first time, totally underestimating just how bad it was possible for a car to be.
  • For the modern rally championship I used a totally stock 2005 Impreza, and that won easily enough, though not as crazily easily as the Viper wins its event.
  • Seasonal speed and jump PR stunts not too hard with a X Mosler with rally tyres, I have a tune shared for that if anyone wants to use that, too.

At least the drop to 80% will give PG useful info on which bits people like least. I got to 80% today without doing the community championship or the playground games, as those are by far the worst parts of it all IMO.

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I wish people would stop making easy win blueprints. I would call that yet another bug in the game.

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What difference is peoples using custom routes to finnish under 30 second vs using 1 lap normal blueprint vs using normal 3 lap pre-made race, time spent, why spent almost 10 minutes for something that you can finnish in few minutes.

@AcinoTheCheetah It’s known bug, sure you can send ticket but it’s not gonna fix anything. I have same problem and my ticket is still open that i send abaout 5 months ago.

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But in that case the car will be always available to be chosen for race? Or it could disappear at all? This is an exclusive car, I don’t want it to disappear

Yeah can still choose that car for races but for some reason it dont show up in garage. Some peoples have say that they have this bug even in FH3 so i dont have high hopes PG being able to fix that.

It shouldn’t disappear, it’s a bug. Submit a ticket is all you can do.

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I hope your tune for the S1 is good. :slight_smile:

Like Uncle Scrooge always said; work smarter, not harder.

But seriously, I’m not a huge fan of using blueprint abuse on these challenges. Only as an absolute last recourse.

LOL, I DID improve. I freed up my time with that easy win blueprint, allowing me to spend more time becoming a better driver in GT Sport, rather than trundling along completing a set of chores in FH4.

If they want people to become better drivers, they should make a game around that not around doing chores.

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I’ve lived through the whole history of computer games, and early on at the beginning of people making their own parts for games there was always a block put in place to stop those designs from making the games easier. Usually those designs were not allowed to be used for the actual game challenges. It has always been obvious until games like Forza came along, and made you wonder about the game designer’s???.

I’m wondering how in the world, whatever way someone else chooses to play the game(other than multiplayer), affects you at all?

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It effects me, because people like you don’t know what’s wrong with it, and that’s a real problem that didn’t exist before. People used to know it was cheating, and now they don’t, and that’s because they have got used to cheating which is bad.

It effects you, because you let it effect you. In reality, in has 0 effect on your game or how you play it.

It’s not cheating at all, there’s not hacking involved and no significant advantage to it other than completing the challenges faster. No one here is cheating or ā€˜used to cheating.’

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For what it’s worth, my take on it is, things that affect multiplayer, or the overall game community, should be weighted higher than things that only affect single player. Speedrunners, for example, use glitches and exploits all the time, but they decide as a community which ones should be allowed, which ones should be banned, and which ones should be split off into different categories. That’s only an example; This isn’t much of a speedrunning game, and since it’s still being actively patched, the devs tend to decide what’s allowed and what’s not, depending on how game breaking it is. Unless they’re working on a fix for blueprint abuse that they haven’t mentioned yet, they seem to be tolerating it to a degree. But credit glitches, like the Goliath glitch tend to get stomped.

Cheating in multiplayer is obviously bad, because it does affect other participants, overall competitiveness.

Cheating in single player… well, usually doesn’t affect other players, but Horizon has a sort of pseudo economy going on, which means it has the potential to affect the rarity of cars, auction house values, Forzathon shop prices, and so forth. So there’s sort of a grey area. Are you hoarding cars in your garage, or selling them at auction? Are you hoarding Forzathon points, and compelling the Devs to hike prices again? I mean, that’s arbitrarily imposed dev decisions, but still.

But on the other hand, it’s only the weekly Forzathon grinds. It’s not like you can cheat seasonal championships that easily. And it makes sense that blueprints should be allowed, to a degree. The requirement is to win 2 dirt races. It doesn’t say how. It doesn’t limit you to in-game courses. There’s nothing stopping you from turning the AI down to minimum and turning on all your assists. So a blueprint that sends the AI off into the woods while the player takes the optimal path is… kindof, maybe allowable? I mean, I’d rather not use that unless I’m struggling to do it legit. But if someone else wants to, and the game mechanics allows it, then there’s not much stopping them.

Oh please tell us what’s wrong with do these boring chore events as fast as possible. And if using blueprints is cheating how abaout new driver difficulty or driving assists? And i dont know how it’s effect you how people complete their playlist because for me it’s have zero effect how peoples complete their playlist.

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I see nothing wrong with people making it easier for players to obtain the challenges without spending an unnecessary amount of time to do it. There is nothing wrong with people finding shortcuts to obtain the same goal. Work smarter, not harder.

If people want to make blueprints to maximize their play time, it doesn’t affect you at all, let them play they way they want to and if that means making it easier/less time consuming for themselves and anyone that chooses to use their blueprint, then let them do it.

It’s not a bug it’s a feature.

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It is literally the only bit of the chore list that is the teeniest bit satisfying, the feeling that you’ve got one over on this stupid system that is trying to make your life a misery, but you’re not letting it succeed. And you think they should remove it, so that the misery they are heaping on players can be complete?

THE PLAYLIST DOES NOT HAVE ANY CHALLENGES. It’s all ridiculously easy, that’s why they’re chores.

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