No I didn’t.
If you took it that way, then…well, that answers that, doesn’t it.
No I didn’t.
If you took it that way, then…well, that answers that, doesn’t it.
I wish we could also get this. I have a lot of cars and need to get rid of them but want to somehow make money from them.
I don’t care about the in game economy or advantage of non Ultimate users being able to buy from Auctions.
I do not like having tons of vehicles I don’t like & will never use BUT CAN’T sell them…
We earned them, so we should be granted to do whatever we want with them (upgrade & use, or sell off, etc)
What advantage are you talking about?
You’re being deliberately obtuse to try be clever. Which clearly is an area you lack maturity in. So, there’s that…
What are these Stars i keep hearing about, sorry I haven’t used these forums often despite following the series for a while, I’d appreciate if someone could explain it.
If “credit inflation” is the issue… why not just let us trade them in for influence or skill points or something?
And this is kind of what I was getting at in my post 6 or 7 posts above yours. Even if they allow us to sell them off for a secondary point system that we can use to purchase Wheel spins/cosmetic items (and get the stupid cosmetic items off of the damn wheel spin wheels).
Not being able to sell cars outside of auctions is irritating. You get stuck with these worthless cars that no one wants and you have to sift through the duds to find the ones that you actually want to drive
In the state of stock many cars are not required by anyone. Even Ferrari.
So I will adjust those cars to S1 class and sell them at the lowest price. I need an average of 100,000 Cr to upgrade to the S1 class, so I pay an average of 80,000 Cr to dispose of unnecessary cars.
Of course I know that I can delete these cars. However, even for unnecessary cars to me, I can’t endure that those cars are “delete”.
I also know that it is only an sentimental problem, but I want “sale” rather than “delete”…
I believe that all Playground members are car guys / car ladies.
This girl has a good idea. Why trade it for wheelspins.
Well you can actually do it allready, just spending 2-11 skill points every car gives wheelspin but that is so terrible slow after 4 hours racing need to spend 2 hours to get all those wheelspins and remove or action those cars.
Historically speaking, the problems with inflation in Forza comes from people glitching credits in the game and spreading them around, not from people earning them through normal gameplay.
While ‘not paying out for X activity’ might be seen as one of many legitimate strategies to halt the spread inflation that doesnt mean the players are going to feel that way about it. Telling players that they are in effect not going to earn anything for the however many hours of gameplay they just completed and it’s for your own good, is never going to go over very well, especially when it’s been something you’ve always been able to do.
For all of use who keep winning cars we already have multiples of in our garages.
In the previous game, FH3, if we won a car we already had, the game would prompt a notice, asking the player if they wanted to keep the car or sell it for its preset price.
THIS WAS A VERY NICE FEATURE!!!
…and it would be nice again to have
[Mod Edit - thread merged - MM]
Letting us spin again instead of getting a duplicate would have been a far better implementation.
Another idea would be to exchange cars for Forzathon points? Then you could use said points to purchase cars/wheelspins etc
As for the economy… FH3 iirc had Subaru BRZ’s in the AH going for 11,000,000cr I bought a few myself for the base 5,500,000 cr in the AH and flipped them for around 9,000,000 sometimes more. Hopefully this doesn’t get like that, but so far I’ve just been sticking duplicates in the AH for 3 hours, if they sell that’s great, if they don’t they just get removed from my garage. It’s damned annoying to get duplicate cars and cosmetic items. If you’ve already got something, it shouldn’t even appear in the wheelspins, maybe with the exception of FE cars and some legendary ones. At one point I had 4 FE camper vans, 4 Beetles, 3 Golfs, and whole lot of other duplicates, the camper vans sold, but none of my other duplicates did…
I’ve probably put in 60 hours now, have all of the houses, some expensive cars, and around 3,000.000 cr so not too bad. I’m just careful what I spend my money on ;0)
Credit inflation is a poor explanation. The price of everything in this game (short of the auction house) is fixed. You can get insanely rich in this game if you grind enough. Great, it’s a video game buy all the things, the price won’t go up.
Inflation is only of concern in a game with a microtransaction for real money, where the devs need to keep the in-game economy from inflating so they can sell you things for real money.
It’s pretty clear to me that this game was designed to be a microtransaction mess. The forza edition cars, auction house, cosmetic items in wheel spins, and money sinks like inability to sell cars. Pretty clear they wanted to ride microtransactions into the sunset but were met with too much community resistance.
The game needs to reward you for doing well at fun challenges but not make you “grind” while dangling forza edition or other just out-of-reach carrots in front of you.
my easy fix is something ive begged for for years… remove the minimum sale value. Noone is going to buy my james bond db4 for $65k. why not let me list it for $5k and have a chance at selling it. I guess this would inflate peoples car count in return, but i guess the lesson here is stop spamming us with cars noone wants.
No sell car option isnt a problem at all - we have a Auction House. But i really miss option to sell cars for half of a full price after duplicate them on a wheelspin. It was nice time saver.
Having discovered the BMW M6 FE for farming skill points, that car makes it so quick to farm large numbers of skill points, that I now think the best way to deal with duplicate cars is to spend skill points on getting the wheelspins from them, then delete the car from your garage.
E.g. I have 2 x 1959 Jaguar Mk II 3.8. For 11 skill points, that car gives you 2000 car collection influence and a wheelspin. You’ll also get influence and level ups from getting the skill points, and from spending the skill points, giving more wheelspins. It’s pretty easy to farm 300 points in an hour with the M6 FE, so that will give 27 direct wheelspins. I’m not sure how many indirect wheelspins would result from the influence but I’d guess it’s going to total at least 30 wheelspins per hour. And many cars give a wheelspin for fewer skill points.
If you don’t want to specifically farm skill points, then the M6 FE is also a great drift car, and if you try to better your PB on drift zones I find that racks up skill points pretty fast as well.
If nothing else, getting wheelspins at that rate will get all the clothes etc and improve the outcome of wheelspins from that point on.
I also find farming skill points up and down the air strip requires so little attention that I can happily do it while watching TV, a movie, you tube videos on a 2nd screen.