Kind of… what I mean by difference between leaderboard and lobby car is this. Leaderboard car has been tuned to run 1 specific race line. In a race u rarely get the correct race line so having to deviate from that line can really mess the car up. A great lobby car can race around other cars and different lines making it more consistent in a lobby of racers with 4 laps.
I’m pretty much on same track here with Mr. Johnson.
If I make 20 laps on my “lobby tune” if I stay at least somewhat close to proper line, I pull times with around 0.5 sec deviation.
If I make 20 laps on my “LB tune” the deviation of those laps are more likely 2.0-5.0 seconds, (depending how long the track is and how well I know it). but then there is the one “lucky” lap where I get my lines exactly right, which is 1-2 seconds FASTER than the lobby tune.
Sure, I know few guys who can run such “sketchy” tunes consistently, but I’m not in that skill level.
Like bone stock KTM X-bow, Some guys can do 30 laps in 0.5 deviation, some can barely keep it on track for full lap, and most likely they are still slow with it.
You tune cars to run 1 line? Wow!!! Guess if a car is tuned so poorly it can only take one line, the end result would be such. You telling me Hornet can’t run similar times in a lobby,near what his lb time is?
So let me get this straight, Your “LB cars” can consistently run over every bump on long beach? I know it’s slower than taking a proper line, but if there has been 2 cars having an accident and proper line is completely blocked, or something like that, Now “every bump” includes every “sausage bump” as well as the “sidewalks” found right before and after roundabout.
Any of my “LB cars” cannot do that, as it is significantly faster to go around them, If I would try I would highly likely end up spinning or crashing in to wall. How ever 90% of “lobby cars” can go over those bumps, and I barely notice that I do so. Just because the car is tuned to allow me to do so.
Yes that does slow my lobby car down a bit, as they have softer suspension, and higher rideheight, but it still keeps me on podium on lobbys with somewhat equal drivers, while in HLC’s I’m most of the time in top 2 of those said drivers. if that makes my tunes so bad then I guess they are bad, but they get the job done well enough, and that’s exactly what I want.
The disagreement wasn’t that some cars weren’t suitable for lobbies, it’s that some were saying you should tune your car different altogether for each situation.
Yes I do know that I might go bit extreme on both directions, but to be honest I prefer it that way.
And as I did say earlier,
And I have never claimed that I would be the best tuner, or driver around, I know my limitations (specially on driving side) but I would think that I do at least decent job on both, as I can run my own tunes rather consistently in top 1000 range, while using inferior car.
Or I should probably say I COULD run, if I would CARE to run.
I didn’t say all lb cars can’t but some are not race friendly… like the xbow or all the really light cars with the 1.6 l in c class. I would never take those cars in a lobby because they get so unsettled not being able to take the perfect line. I can’t speak for hornet since he is one of those guys that can drive anything fast all the time everywhere. I’m speaking on my behalf saying there is a difference in some lb cars being race worthy or needing to drive in a hot lap session.
No indictment was made about any one’s tunes/driving. It was suggested by you that lb cars aren’t consistent as a lobby car in a race lobby, that is false. 74 Celica, and missile cars probably wouldn’t be the best decision for most in a lobby, but can be ran consistently. Their are only a few who can run top 100, 250,500, 1,000 etc. When you see a track that has a million plus people in perspective those are only a few.
If the driver is really good, then yes, I do agree. A really good driver can run just about anything consistently.
But what I mean, is consistency is the last thing on my mind, if I’m interested on pulling an ultimate laptime, and I have infinite amount of time, and attempts to do that.
But if I have “only one try” with possible problems on the way, and I’m trying to be fastest over certain distance, I’m trying to be “ready for any situation”, and as in this game that certain distance is x amount of laps on certain track, which is shared with other cars. consistency is my main goal.
Sure I’m perfectly aware that I’m not having the fastest car, but as I’m having very predictable, forgiving, and consistent car, that’s what keeps me finishing high,
It funny to me, my '74 celica is by far my most consistant tune I have. I enjoy driving it in traffic or just hot lapping.
I dont separate lobby/ hotlap tunes , but you can separate the build.
HLR Juggs is a simulation racer and a fine one at that. He does not hotlap, uses the cockpit view, absolutely no assists and requires no driving line. Unlike most of the so called faster whom use chase cam, assists and a line to tell them which way to go and when to stop. Run 50+ laps chasing a ghost and then claim the game is arcade.
Considering he only races is it fair to question his method(tune) in being consistent and giving himself his best chance of victory?
As it pertains to this thread YES!!! His original post was that the methodology, ideology, approach, etc, etc to tuning a LB car in comparison to a lobby car is different when it is not.
That statement is incorrect. The rest of these posts are some type of resume to prove he is good or something.
Since we are posting resumes:
No assists, lines, sim steering, sim damage since FM2. Also best time much higher than 200 something in a LB car.
I would be careful slighting the faster guys, they can run any which way.
If this towards me, Im sorry but I dont tune diffrently for lobbys or hotlapping. I alway try to make the tunes as predictable and comfortable as possibly. The build on the hand, I like as much power as I can get away with for a given track. Ive never claimed to be hardcore, but alot of my times(pb) were done in races. I dont hotlap alot anymore, but I still improving just buy racing. I have ran top 25 times with no assist in cars like '74. Im guessing alot of the faster guys are the same.
And true that far that my “hotapping sessions” usually are less than 10 laps, While tuning it is more but in rivals, nah, 15 at best. and while hotlapping, sim damage and no possibility for rewind.
I would also like to use sim steering, FM4 I did use, but in FM5 it’s just a bit too sensitive.
A lot of my best times have been set lobby racing. I’d rather be able to set a fast time at any time albeit inconsistent than run slow consistent times. I generally have one tune for said cars and its my fastest possible and use it whether hl or lobbys.
Not a problem per se, as far as I can tell anyway. The only problem was I read it, and tried to tune using the knowledge I got from it, and realized I still had more questions.
Worm and Toffo have said what you seem not to get. You tune either car to it’s max. You don’t say well this a lobby car so I will tune it to be slower or vice versa. Consistency is a driving issue first and foremost. Some cars are hard to drive and take serious seat time, some are easy. You can run a well tuned lb car in a lobby same as a “lobby car”. No need to separate the two, in fact if you pay attention in a public lobby most are running lb cars in the lobby.
If you can’t adjust your line in race conditions, it’s not the tunes fault. If you only know one way around the track, and get discombobulated if your off that line it’s not the tunes fault. You suffer from First Hotlap syndrome and need to practice more in race conditions.