Hey guys,
Let’s begin with a short introduction. I’ve played Forza Motorsport 3 and a lot of 4. Some FM2 and FH1 as well. I’ve always been into tuning and the technical side of things. In FM4 I spent most of my time on my trusty test track Catalunya. Either tuning drift cars on school or racers on gp. Did a lot of drift lobbies (both points and tandem) I did not race a huge amount then but I did do a couple of hours of rivals every now and again.
These days, Forza finally arrived on PC so of course I’m back at it, tuning and drifting. I read CW’s Tuning Guide by xCaesars Wrathx and its topic. Then I adapted Clark GriswoId’s Google sheets tuning calculator to support the metric system and added a bunch of features to get the suspension just right. This is what I use for a baseline tune after I do the build. Have a pretty good feel by now to decide on all the parameters I need to put in.
I find myself spending way too much of my time doing hotlaps in rivals mode and perfecting the tune by solving the puzzle. How do I overcome the weakness of this car to make it just a bit faster. I wouldn’t call myself the best driver out there by a long shot, but I did manage to get myself pretty high on the leaderboards by just putting in my laps and perfecting the tune (top 0.1% if I try and top 250 if I really try, sub top 100 on a few lower classes).
I don’t do this on all my tunes, my offroad tunes are not as tuned to the bone as it isn’t my thing as much, but I still have a couple of very usable rally spec cars up. Most of them pretty useful in online adventure.
My drift tunes are based on a lot of experience in FM4, and sliding around different test areas like festival, double hairpin, airport and others. Don’t take them too lightly, some of them are a very good starter set, others are just insane builds that will do anything for you if you have the skill to control it. All very balanced anyway.
So to make a long story short, I think I have reached a point in getting to know FH3 specifics that I am able to offer you guys my tunes in good conscience. You can easily check out my storefront by searching for my gamertag ThaJay236 in the ‘creator’ field in the menu community>photos. After you follow me you can check out what I have to offer. I’m not going to maintain a list of everything I tune. Newer tunes are usually better. But some of the older tunes seem to prove themselves with time. Come see for yourself and tell me what you think.
I recently put up a fast Ferrari Laferrari (very grippy), Ford GT HE (very high top speed, requires good throttle control) and Ultima 1020 (has both the power and grip) in S2 class.
I don’t have a huge amount of tunes up because I first want to drive it a lot to make sure it’s actually good enough to share. If it makes for a good leaderboard car I will upload it. If I love the feel I will upload it as well. But a lot of the tunes never leave my game.
CW’s Tuning Guide:
http://forums.forza.net/turn10_postst71564_CW-s-Tuning-Guide--Calculators--NOW-DOWNLOADABLE-in-word--pdf.aspx
CW’s Forza Calc Spreadsheet by Clark GriswoId - Universal Edition by ThaJay: