Suggestions!

Since turn 10 wants to keep at it with forza 7 instead of making a new game, i got some suggestions that i think most would love.
Jumping right in

First - I think we can all agree that the limo’s, ford raptors, and rally cars etc need to go. And in the place of those cars can we get our GT2 cars back? and other awesome cars that were in previous games like the Chrysler ME-412, Mosler, and the Joss JT1 etc? When we started seeing Turn 10 getting rid of race cars and putting in rally cars from FM4 on we all thought we were going to see rally tracks (which would be sweet) but that never happend, so can we get our race cars back?

Second - I think detuning cars with restrictor plates and lowering tire grade would add a nice tuning dynamic that can make cars that are in a weird PI range fit into a given class so it can be raced.

Third - There should be different tiers of downforce for rear wings and front splitters. For example i think there should be 3 different rear wings ranging from 3-400, 400-500, and 500-600 or so with obvious increases to the PI rating and similar with the front splitter.

Fourth - The acceleration rating has always been up for discussion because it doesnt accurately depict the cars “real” acceleration on a track. 0-60 and 0-100 mean very little because you are almost never going under 60 to begin with. a much more accurate way to rate a cars acceleration would be 50-150 times, thats where you going to be for 95% of any tracks (generally speaking) For cars that cant do 150 then measure the accel rating for 50-100 or something among those lines.

And lastly, I dont know what happened to the “out of bounce” lines on the tracks but they are way off now, when they were more correct before. Now on many tracks things that are considered absolutely clean in real life are dirty in FM7. For example, go race on Daytona (either one with corners) and try and put down a clean lap, heading out to the back straight there are these invisible lines that determine whats dirty or clean and there hard to find now. On Sebring the last corner you cant get anywhere near the wall now without it being considered dirty. Generally speaking putting 2 tires off is completely clean in real life and thats how it use to be before in FM7 but now they changed it and now its silly.

Also this still isnt my gamerpic what can i do to make this disappear?

There’s a big wishlist for this sort of thing which has been about since before the game was even released

You should visit the wishlist thread for suggestions. However, I do agree with last one about Daytona. There’s absolutely no indication where the track limits are when the guidelines are turned off. This will bring in frustrations once penalties is introduced.