So… A small list of something, I would like to suggest for a photo mode:
-More options for Photo mode. For example, an ability to remove all the checkpoint marks and any other event-related objects, that appear on the map during the race. An ability to choose different time and weather conditions. An ability to remove damage and dirt separately, not at the same time.
-Also, there’s a thing, that, I think, nobody has implemented in a photo mode yet - a render mode. We all know, that game engines are being made with reserve in terms of graphics capabilities. We all remember all those E3 gameplay trailers, where the game graphics are shown much times better, than what we get in a release version. At the release graphics are always being cut down, or limited below engine’s true potential to match the capabilities of current console and PC hardware. But true max graphics settings, I guess, are still remaining in the game code. And, I think, all those graphics reserves can be utilised in a photo mode, so we can get at least a bit more beautiful and realistic photos, than what we get right now from actual gameplay graphics. Or, if the game is somehow already using it’s engine’s maximum potential - it would be a really great idea to implement a separate photo renderer, which will take some time to process the image, but will give us some fantastic results at the output. And, even if it’s too late to implement this into the current FH title - it’s a great idea for the next FH title’s to-do list.