No its not garbage, it is the case. But i dont pay attention to the names as much as starting positions. The drivers up front are usually more capable, but a couple will usually make a catastrophic mistake at some point and drop like 10 places.
Then theres ai that will be extremely slow, if you watch telemetry they dont use full throttle, they usually start in the back. Then theres one or two hyper aggressive drivers that will seemingly accelerate into corners usually causing an issue.
Theres nothing wrong with the ai having different personalities, its just the way its done in this game isnt natural. I think if you choose a higher difficulty, the ai should in turn be more competent. Mistakes should be less, race craft should be better, but thats not the case in this game.
They just lack consistency, whether this was by design or not is debatable. When Chris Esaki spoke about the ai before launch, he said they dont make many mistakes, i think this is true if you just watch one ai hot lap around a track. But when actually racing this is far from true.
A mistake doesnt necessarily mean going off the track, it can be more basic like choosing the wrong line through a corner. I believe he said something about the ai having like 9 lines to choose from. This sounds great in theory, to give them choices, but in reality there arent 9 optimal lines through a corner.
Eventually these 9 lines will converge at some point and thats where the problems are. At any point if you choose your corner line wrong it will compromise not only yourself, but the people around you.
This stuff isnt an issue when the pack thins out, but the fact of the matter is in a 2-4 lap race there isnt time for that. What i used to do in freeplay to get a cleaner experience with a little challenge were staggered starts. The ai were better in this scenario as they all had space and couldnt mess eachother up. But this isnt an option in career.
I think when it comes down to it, they chose a very hands off system to make the ai. Theyve spent a year tweaking the things they can, but the architecture itself seems to be flawed. Its a simple case of theres no right way to do the wrong thing, no matter what they tweak theres a fundamental issue holding things back.