…And a possible improvement to drivetrain swaps.
Currently, swapping the drivetrain in a car completely replaces everything between the engine and the wheels. This means new, instant shift times and guaranteed gear tuning.
My proposal is to separate gear tuning and shifting from drivetrain swaps. A lot of people don’t like hearing gear whine all the time - myself included - so by making it so drivetrain swaps only change the drivetrain, the problem is alleviated.
In essence, shifting upgrades remain in its own tab, but becomes more advanced. Upgrades would be different depending on the car, with each option reducing shift times by X amount. Cars with a H-pattern shifter would have options such as:
- Short throw shifter (-0.03)
- Street clutch (-0.06)
- Race clutch (-0.08)
- Single-clutch Sequential (-0.12)
- Double-clutch Sequential (-0.18)
Meanwhile, cars already equipped with a sequential should lose the short throw shifter option and their current clutch type. For example, an Aventador would lack the single-clutch and short throw options, but would still have the street clutch, race clutch and double-clutch option. Cars pre-equipped with a double clutch should only have the street clutch and race clutch options.
These should also have a smaller effect on PI, not only because automatics are heavier and would compensate themselves, but also to give less of an advantage to manual w/ clutch drivers, to help even out the online playing field.
The current transmission options would remain as they are, only without the improvements in shift times:
- Gear Adjustment
- Gear Adjustment + Final Drive Tuning
- Full tuning + Straight-cut gearbox
With this system, it becomes possible to swap a H-Pattern car’s drivetrain and keep the slow shift time. It also becomes possible to preserve a car’s original drivetrain and gain double-clutch shift times, allowing more freedom for builds and less requirement to use manual + clutch online.