Here’s what I think will come up next:
- Long Beach
- Red Bull Ring
After that, what I hope to see are:
- Monza
- Camino Viejo
Here’s what I think will come up next:
After that, what I hope to see are:
If they’re so easy to find, why does Rudskogen only have 29 votes? Help others find these tracks.
Well thats the beauty of a soft reboot i guess, it apparently allows for over a decades worth of amnesia as what people have liked or disliked, what they wanted or what they didnt. It seemes to be looked at as a fresh start even though its not.
Camino was a great track, Redbull ring also a great track but i think theyre going to continue readding the missing fm7 real world tracks first.
COTA Please!!!
I miss Prague, Rio, Dubai and most of all Alps.
Yeah, I know… not real but liked 'em anyway.
And yeah look at the state of their game , what happens when they only focus on stadia maps and circuit racing. really hurting their game, while we are trying to save it and getting ignored just for loving the franchise .
I never want to see Rio again. That track was all 3 options like 40% of the time in F7. It specifically made me stop going into multiplayer. Every race was basically a demolition derby, with carnage that often started before most of the field had crossed the start line.
Bernese Alps, Prague, and Dubai had the same problem every fantasy track in F8 has (Sunset excluded). They’re all way too wide.
Rio, Bernese Alps, Prague, and Dubai can all burn in the fiery depths of Hades for the rest of eternity. Besides the fact of, like you say, most of them being way too wide, there’s nothing more immersion-breaking than having a supposedly competitive, “realistic” race of GT3s or Touring Cars on a “track” that has tram lines running though the streets or driving over cobblestones or 6-inch curbs that would break a real car’s suspension like a toothpick. Good riddance.
Absolutely on the same page with you here.
Nothing made me feel I was playing a less serious silly video game more than those ridiculous fantasy tracks.
Agreed. I think all of them only existed as graphical showpieces. Prague could be good but incredibly scary at the same time, same for the full version of Rio but yes as you say it’s not the direction the game is on, one of the better creative directions I’d say.
Dubai is the eagle rock of FM7 and Alps was just done to death, though I do recall enjoying it, especially in FM5 where it really felt like you were playing a high quality next gen title.
As for being too wide, its not something you could accuse Prague or Rio of, I would have said the opposite.
3/4 of the full version of Prague can fit 6 cars abreast, easily. It’s just the section that makes up the short version that felt like a proper street circuit.
Hmm, recollections may vary. The tunnel, the bridge and the chicane of death were l very narrow. There was a wide part of it, the banked corner and the straight up to the start finish on one variant. Certainly don’t remember it being 75% wide. Certainly not as wide as many irl tracks such as Silverstone, Kylami, Yas or Indy
Might be an unpopular opinion (edit: now I see it’s not, after reading other comments xD) but I actually hated most of fictional tracks in FM7. Sure, they looked good, but I don’t remember any good racing there. Could be because of overall multiplayer quality of FM7 but something about these layouts just seemed like they were crafted to ensure a disaster of a race.
Rio and Dubai had some nice sections for drifting but that’s about it for me.
All will feature visible track seams all over the place… Because why fix such a heinous issue? Right?
KGB corner. PGR series had really good tracks.
BTW, waiting for Monza and Fujimi Kaido. One can only dream.
I may be of the opposite opinion, I think the normal real world tracks that are in every racing game are kind of boring. It’s “same ole same ole”, I never liked Laguna Seca, but they threw in a new course layout which I feel is really a nice addition. I really hope for the real world tracks, they add more layouts, new and classic.
I think fantasy tracks can spice things up a bit and have their place, best if mixed in with real world tracks during a series. We can’t have bridges and tunnels without them, as they barely exist in real world tracks outside a few like Monaco. I’d really love a track based on the Tokyo Expressway that GT has. FM1 actually had a circuit based in Tokyo. (sidebar, excited to see Genki announced a new TXR after all these years!)
Ultimately, I would love to see every single track that was ever in Forza, from FM1 to now, come back. Reimagined if they are part of the Forza lore tracklist. The fact we now have time of day and weather, changes things up immensely and can make “same ole same ole” tracks come to life. Long Beach at night, Snow in the Alps, rain in Rio, the rumored mountain pass layout for Hakone, bring it on.
If anything, Turn 10 can remake many of the original lore tracks to make them more palatable for racing. I’d say so far, the fantasy tracks currently in FM are pretty fine. More tracks whether real or not, is a good thing. Considering this is supposed to be a platform title (no FM2 incoming), constant content additions may make this possible. We will see.
I personally dont mind fantasy tracks, i think the more the merrier. As far as track width, i think they made them wide to allow for drifting as well as having greater chances of wheel to wheel racing.
I think the issue with some of these tracks was the amount of variations they had and how many times you were forced to race on them, it almost seemed like you raced more on the fantasy tracks than the real world tracks.
This is happening now too, i like Maple Valley but its constantly in some sort of featured rivals event, its time to switch it up already.
My opinion. More please. Just less of Eaglerock’s “infield”.
Im hopeful 2025 will be the year where we get at least 1 new to FM track. My guess is that they will finish bringing whatever tracks they want from FM7 which theres a few more left then start releasing new to FM and maybe the occasional classic FM tracks. Bathurst is next then I think Dubai Autodromo, Monza, COTA, then Long Beach perhaps Sonoma sneaks its way back in too because of its ties to NASCAR and IMSA. I dont see them adding too many new to FM tracks though considering we have 5 already in the base game and it would require a lot of money and resources from them and we know how much T10 is already stretched thin and trying to save this game in many areas. But I do see them adding maybe about 3-5 more new to FM tracks before its all said and done and on to the next game. I also believe we will surpass FM7’s track roster number of 32 which this game has the potential to end up with around 40 different tracks