Plenty of us would volunteer to be testers

It’s free. The question is are you able to buy any other company and earn so much with them? I don’t think so. Is the game rather broken now? Sure. Does anybody care? Not so much.

But question is how many of you would sign NDA and not break it?

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Patches are without any value, you don’t need NDA. I photographed Lambo SVJ days ago and it wasn’t a developer for sure. :smiley:

Me for a start (I was a Microsoft MVP for over 9 years, amongst other things, I’m used to and always stick to, NDAs)

I’m sure they already have plenty of QA, both internally and across any services/resources Microsoft has to offer.

Having a lot of QA is useful of course, but at the end of the day, it’s the developers (designers, coders, programmers, network technicians, UI artists, localisation etc.) that have to make the changes QA flag, and it’s the role of the producers to prioritise all of that and set the order of what gets fixed first, how many people they can take off of “new feature/expansion X” to work on that.

Additionally, it doesn’t matter how many QA people you have, if a bug is found that takes a long time to fix, it’s going to take a long time to fix.

If anyone in this thread is serious about working on the game though: Careers - Playground Games

The problem is today’s offers don’t see interesting at all. Maybe that’s the problem it’s hard to find good people. If you want pretty smart people you need to offer something special.

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This + speaking from experience as a QA / beta tester - you play for hours, you get a checklist of things and scenarios to get done and test. Depending on the stage of development you might get a chance to just play over and over to find any bugs, describe them in detail etc. Most QA testers are not industry veterans, many of them are students trying to make ends meet. Some like gaming, others not so much.
Now imagine being on the receiving end of those reports, you get 40 daily, need to make sure to make sense of the bug description etc etc.

Having said that, I am starting to get to the boiling point with this game. Today the connectivity issues are back. Hurrrraay, happy holidays

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I wasn’t originally going to like your post, given you brought the students in to it, but frankly, lack of experienced QA testers is entirely the problem. Experienced QA teams could’ve and would’ve, spotted most of these issues on day 1, well before it was made GA (I realise there are edge cases, as hardware differs (lets face it, there’s only so many variations you can test against), but console hardware is a different matter).

Yea my bad, sorry for going for students as a representative of “carefree, inexperienced”. Was mostly speaking for myself, as you can imagine I have not made a career out of QA testing.

I guess Beta Tester is meant??

Wondering if game will ever overcome Beta Phase without any “Beta” Testing. :smiley:
Can we assume we are in Beta yet? Mulitplayer / network issue is clearly in Alpha. Never been seriously tested / fixed before launch.

Thats what i dont understand. How are they able to miss all the “bs”. I’m always testing my stuff and don’t fully rely on automated tests. I’m testing what happens if button is clicked once, twice for ex.
And there is lots of “bs” (or beginner mistakes) in this game, no need for bughunts or whatever play the game and it screams here iam must be hard todo these streams and hide all the broken things :smiley:

Was mich immer gewundert hat ist,das Forza Motorsport niicht solche DauerServer/Netzwerk Probleme hatte.
Bei Horizon gehört das anscheind zum Spiel dazu,bei Horizon 4 hats bissel genervt, bei Horizon 5 ?Ja besser wirds nicht.

Glaub auch nicht das da überhaupt Interesse besteht,das zu beheben. Kenn auch kein anderes Spiel was da mithalten kann. GTA 5 da sind die Ladezeiten Rekord, bei Horizon die Serverprobleme.
Horizon 5 is eh ganz speziell, ich kannte sowas bisher nicht,das einfach das Spiel beendet wird, ja PC macht sowas,aber bei Xbox oder Konsole allgemein,existierte solch ein Problem nicht.

Ich dachte ja auch das Horizon 5 garnicht mehr für die Xbox one raus kommt.
Meine die erste Xbox one, (seh da nicht mehr durch bei Xbox, S/X usw).

Vielleicht beendet meine Xbox aus Frust da Spiel.Hab ja gesagt wenn FH5 raus kommt gibts neue Konsole, Rentenzeit für meine Xbox von 2014, fällt halt aus wegen IS NICH.

Das Testen kann Geld und Zeit kosten, da Horizon im Gamepass ist, hat FH mit mir kein Cent verdient. Ok das wird sicher teurer, wenn viele Gamer denn Gamepass nutzen.
Kab mir eh nie viele Spiele geholt,nur die die sich rechnen. Auch ohne Gamepass, Forza würd ich mir sofort kaufen

Due to the issues getting the new gen consoles into homes and many Xbox players still on old gen consoles, it was vital at the present time to support the older gen. Although I’d have though Xcloud would have sorted this issue?

Either which way the servers have always been hit or miss in Horizon, but that’s a whole different topic.

P.S this is an English only forum, you risk your comments being removed if not wrote in English.

all who is playing the game right now is a beta tester. And some of us even paid to do the honors of finding all the 100+ bugs that are in the game, just check known issues. they say that they have hundreds of people working on this game, yet not one of them can find bugs apparantly.

So, from someone who knows because I’ve done it, game testing isn’t fun, it’s work…and it largely ruins the experience of enjoying a game for the average tester.

If you’ve ever played Interstate 76, Battlezone, Heretic II or Heavy Gear all from Activision in the late 90’s, I was part of an external play testing group that had access to Alpha and Beta code…got my name in the booklets in the game box and everything, also got free copies of the final boxed product, but let me tell you…testing isn’t fun. Its a job.

It’s not “Play the game, let us know what you think!”

It’s “Play this scenario with item/vehicle/setup at varying resolutions and record your output”, “Play this level using these specific setups”, “Connect at 11pm to test out our fledgling network code on your 14.4k baud modem”. The game isn’t there, most things are broken, and you have tasks to complete…just like real QA testing.

You have a few days to get stuff like this done, and you’re playing beta stuff…so graphics and sounds are placeholders, you aren’t exploring worlds or playing multiple levels, you’re running test scripts/scenarios. When you go to play the final game once its gone gold, it’s usually all ruined for you…you know whats coming, you’ve done it already and you saw it in its raw form, so really it’s not for everyone. You also have to be mature enough to treat it like a job…its not a casual thing.
Nobody wants your opinion, they want your facts recorded so they can analyze it.

Someone once asked me why I didn’t go into game development way back in the day, and I said “because gaming is my hobby, I don’t want to ruin my hobby by turning it into my job”. People often ask “Do developers even play their own games?” and the answer is “A lot of times, they don’t, their passion is creating…”. Or if they do, they enjoy other companies games that other people have suffered through the development cycle to produce :slight_smile: Also as a Dev, you may be coding a game experience that isn’t your bag…FPS or Driving game or 3rd person adventure game, etc. Its a job, you don’t pick and choose your projects, they generally pick you.

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hehe I know, I’m a software developer myself :wink:

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Age of Empires 2 has a good way of doing this. They introduced this program a month or two after an update made the game unable to start for many players. Nothing similar has happened since. FH5 could definitely benefit from something like this.

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