I’ve noticed two issues with phototmode and I don’t know if they are issues (like the edge blurring that patched and was implemented in FM7 and wasn’t in at launch of FH4). or if they are performance cut backs (like the performance trade off with paint and road reflections/shinyness and LoDs that have gotten worse each game since FM5 as other items improve)
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When the aperture is increased, along with shutter speed, the background no longer gets smoothed out after the processing screen as it does in previous games and looks pixelated and heatwave like.
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If you zoom in and not by a great deal, most foliage have this X pattern, kind of like the bugged water in Hitman 2 (new 2 not original 2) when it pours out of the fish tank.
Not game breaking, just a slight detraction from a enjoyable aspect of the game.