PC Graphics - Ghosting/Bleeding is still happening after the latest Nvidia Driver Update

I thought it is fixed but nope.

I am using the latest driver 576.28 that fixed the track shadow corruption or what it was called, but that bleeding/ghosting whatever Is still happening. Please fix this bug, it is soooooo annoying to look at that weird bleeding/ghosting whatever. I don’t know if it’s a driver, game or system problem. I will post this in the Nvidia forums too. It’s not my job to find out if it’s a game or driver problem.

Please don’t judge my horrible driving, I was focusing on showing that weird bug.

Before latest driver EVEN WITHOUT TAA!!!

After latest driver

In daylight just to be sure

To me it looks like it only happens in certain places not everywhere what makes it even more weird. I don’t understand what it is, I don’t even know how to call this problem.

System:
OS: Windows 11 Pro 24H2
Case: ASUS TUF GT501
MB: ASUS TUF B550-PLUS
PSU: be quiet! STRAIGHT POWER 12 1200W (80+ Platinum)
CPU: Ryzen 9 5950x cooled with ASUS ROG RYUJIN 360
GPU: ASUS TUF Gaming GeForce RTX 5090 OC (Driver Version 576.28)
RAM: 32GB G.Skill Trident Z Neo DDR4-3600 DIMM 14-14-14-34 (F4-3600C14D-32GTZNA)
Storage:
Samsung 990 Pro with Heatsink 2 TB NVMe
Samsung 970 EVO PLUS 1TB NVMe
Samsung 870 EVO 4 TB SATA SSD
Samsung 860 QVO 2 TB SATA SSD

Game settings all maxed out native 2160p, without any DLSS or anything with active G-Sync (full screen and windowed) and HDR 10 Bit Full RGB but with turned off V-Sync.

Maybe in update 30 or 40 keep your hope

You don’t seem to understand, I never had that kind of TAA ghosting before. It’s not a problem that always has been there or something it’s a new one.

The latest NVIDIA driver is bad, like all the ones released recently.
Since installing it, I’ve had significant lag when launching Forza and other games.
Some recommend switching back to drivers before the 50 series was released.

Yeah well I have a 50 series card and can’t go back to drivers before…

I can’t help you, sorry, I just told you what I found as an explanation on a Steam forum.

Maybe it’s one of the Raytracing settings idk, next time I play the game I will try turning it off again.

I couldn’t use RT before with the 3080 but now I can, so of course I activated it. But I ask myself, why even offer RT options if they are completly broken?

I just tried out the different RT settings and figured out it’s the RTGI that causes that horrible ghosting. So I will just keep it off from now on. Maybe you fix it someday…